I'm creating a very weird (but possibly fun) monk subclass, and I was wondering if there's a way to change the ability modifier that is automatically added to the attacks and damage for a character starting at 3rd level with a Monk class feature? The idea is that this subclass is less focused on Dexterity and much more focused on Wisdom, and due to this feature, you can add wisdom to your attack and damage instead of your dexterity.
If it's not possible that's fine, but I was just wondering if I was missing something.
Thank you!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I'm creating a very weird (but possibly fun) monk subclass, and I was wondering if there's a way to change the ability modifier that is automatically added to the attacks and damage for a character starting at 3rd level with a Monk class feature? The idea is that this subclass is less focused on Dexterity and much more focused on Wisdom, and due to this feature, you can add wisdom to your attack and damage instead of your dexterity.
If it's not possible that's fine, but I was just wondering if I was missing something.
Thank you!