I would just write the rules for it in text in the homebrew subclass or whatever. Then when playing it, use the "Extras" feature. Add monsters to the Extras for each monster they've defeated and gained the powers of.
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how would I go about making a character that can turn into a beast via killing a high class enemy
I would just write the rules for it in text in the homebrew subclass or whatever. Then when playing it, use the "Extras" feature. Add monsters to the Extras for each monster they've defeated and gained the powers of.