Game: D&D 5e (2014) Group preferred: Online (Discord/Roll20) Experience: Any Location/Timezone: 6:30 - 9:30 Pacific Time Every Wednesday
Game style: Hardcore RP focused with balanced social/combat gameplay
Hello All,
I'm looking for 1 more player for a new campaign that is starting this Wednesday 4/23. We already did a session 0 but had 1 player drop out before session 1, so I'm looking for someone who has time to run through session 0 and a hands on character creation process this week, before Wednesday. Ideally someone interested in playing a melee character (Paladin, Fighter, Barbarian) since that's what the party is currently missing.
Original game posting below:
The game will meet weekly on Wednesdays from 6:30-9:30 Pacific Time (9:30-12:30am Eastern).
The game exists in a homebrew world and uses a few homebrew mechanics that add additional challenges to standard 5e ruleset, while also adding new abilities and options for the characters. The tone I'm going for is less typically heroic demi-god DnD characters, and more real people struggling to get by. I add mechanics where party members can get permanently injured and require medical attention (healing spells won't fix this), and equipment can get damaged and require repair. A lot of the gold you find in a dungeon is going to be required to heal and repair after the battle. The party grows in power over time, but much slower and won't ever be totally OP in the world (the local inn-keeper has 15 PC levels, for example. The town guards will stomp you into the dirt at level 4, etc.)
I try to strike a balance, so it's not a grimdark world, just less of a glossy power fantasy and more a story of talented individuals barely overcoming obstacles while trying to unravel mysteries that can take months or years IRL to resolve. Real challenges that feel very rewarding to overcome, and choice have consequences that feel personal. The in game tone isn't meant to feel oppressive or dark, but I skew towards realism/simulationist as a DM, so players looking for a comically light tone will probably be turned off by my F around and find out attitude. My ideal players want to really dive into the world lore and character backstory details, and think about their choice less as options in a game and more of a "what would a person do in this situation?"
I've run this specific campaign several times before, and I re-work/improve it a little each time from lessons learned. The total length of the campaign is 3-4 Acts, each lasting 12-18 months or IRL time, so please only sign up if you expect to have long term availability (obviously, I know life can get in the way. Just want to put that out there).
I will interview perspective players, get everyone together for a session 0, then spend a week or two working with each of you to develop a character backstory that works in the world based on your character ideas. Hopefully we'll have Session 1 within the next 2 weeks.
Ultimately, I'm looking for players who are willing to suffer a few extra restrictions on the character creation and mechanical side, and don't mind me tossing a lot of lore out there about the world building, in exchange for getting to play in a great game with a lot of personalized content in a living, breathing world, with other dedicated roleplayers.
All players must have a reliable internet connection and the ability to use Discord and Roll20. If you haven't used them in the past, I'm happy to walk you through setting them up.
If you're interested, Private Message me with a little about yourself including:
Preferred Name (OoC):*
Preferred Pronouns:
[Age Bracket: e.g. 'Teens', '20s']
Time Zone:
DnD Experience:
Ideal gameplay style:
What would you like to see in an ideal game?:
Character idea:
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Game: D&D 5e (2014)
Group preferred: Online (Discord/Roll20)
Experience: Any
Location/Timezone: 6:30 - 9:30 Pacific Time Every Wednesday
Game style: Hardcore RP focused with balanced social/combat gameplay
Hello All,
I'm looking for 1 more player for a new campaign that is starting this Wednesday 4/23. We already did a session 0 but had 1 player drop out before session 1, so I'm looking for someone who has time to run through session 0 and a hands on character creation process this week, before Wednesday. Ideally someone interested in playing a melee character (Paladin, Fighter, Barbarian) since that's what the party is currently missing.
Original game posting below:
The game will meet weekly on Wednesdays from 6:30-9:30 Pacific Time (9:30-12:30am Eastern).
The game exists in a homebrew world and uses a few homebrew mechanics that add additional challenges to standard 5e ruleset, while also adding new abilities and options for the characters. The tone I'm going for is less typically heroic demi-god DnD characters, and more real people struggling to get by. I add mechanics where party members can get permanently injured and require medical attention (healing spells won't fix this), and equipment can get damaged and require repair. A lot of the gold you find in a dungeon is going to be required to heal and repair after the battle. The party grows in power over time, but much slower and won't ever be totally OP in the world (the local inn-keeper has 15 PC levels, for example. The town guards will stomp you into the dirt at level 4, etc.)
I try to strike a balance, so it's not a grimdark world, just less of a glossy power fantasy and more a story of talented individuals barely overcoming obstacles while trying to unravel mysteries that can take months or years IRL to resolve. Real challenges that feel very rewarding to overcome, and choice have consequences that feel personal. The in game tone isn't meant to feel oppressive or dark, but I skew towards realism/simulationist as a DM, so players looking for a comically light tone will probably be turned off by my F around and find out attitude. My ideal players want to really dive into the world lore and character backstory details, and think about their choice less as options in a game and more of a "what would a person do in this situation?"
I've run this specific campaign several times before, and I re-work/improve it a little each time from lessons learned. The total length of the campaign is 3-4 Acts, each lasting 12-18 months or IRL time, so please only sign up if you expect to have long term availability (obviously, I know life can get in the way. Just want to put that out there).
I will interview perspective players, get everyone together for a session 0, then spend a week or two working with each of you to develop a character backstory that works in the world based on your character ideas. Hopefully we'll have Session 1 within the next 2 weeks.
Ultimately, I'm looking for players who are willing to suffer a few extra restrictions on the character creation and mechanical side, and don't mind me tossing a lot of lore out there about the world building, in exchange for getting to play in a great game with a lot of personalized content in a living, breathing world, with other dedicated roleplayers.
All players must have a reliable internet connection and the ability to use Discord and Roll20. If you haven't used them in the past, I'm happy to walk you through setting them up.
If you're interested, Private Message me with a little about yourself including: