Game: D&D 5E 2024 or 2014 Prefer: Online (Roll20 or D&D Maps with Discord for voice and/or video). I am NOT looking for an invitation to a west march style discord server. Experience: Veteran (Player and DM since 2E) Location: Buffalo, United States Availability: See below Preferred role: Player (Would love to not Be the DM)
What I"m looking for
Ideal group: I’m looking for a mature group of players—adults only, 18 and over. I prefer to keep the focus on the adventure itself, without real-world politics or religious discussions. The tone should stay PG-13: no NSFW material, nothing overly graphic, and limited horror elements (I’m fine with something like Curse of Strahd as long as it isn’t visually or descriptively intense). I value respect, consistency, and good humor, and I strive for an inclusive table where everyone is treated with dignity regardless of background or identity. I play to have fun, but I take the game and my fellow players seriously.
Current Availability (Eastern Time): SUN &MON NA, TUE-SAT 8PM-11PM. Prefer Every week or every other week. **Wed & Sat are less desirable for me but I can make one of them work possibly.
RAW vs Homebrew. By this, I mean we use the official core and expanded rulebooks for Dungeons & Dragons Fifth Edition, following the text without omission or modification. (This means no 3rd party or homebrew rules which introduce new classes, species, mechanics, or whatnot. I AM okay with homebrewed items (i.e weapons, gear, potions)). I can also handle a homebrewed World as long as it meets the location specifics below. Give me a map please. I work best in games that use visual, map-based combat. Purely narrative or “theater of the mind” combat styles aren’t my preference—I like having a clear grid or virtual map to plan movement and strategy.
Campaign Location. I’m an old school D&D girl. Plant me in Grayhawk, the Sword Coast, or someplace similar. I absolutely HATE Eberron and anything steampunk. I’m also not a fan of fire arms and metal constructs. A creative Artificer who can role play that their creations are magic/rune based and not mechanical works though.
Campaign Realism.I appreciate a campaign world that feels coherent and grounded—where the setting follows its own logic and player decisions carry real weight. I enjoy when practical elements like supplies, gear, and travel conditions matter enough to influence choices, but without turning every session into bookkeeping. If the group heads into the wild, preparation should make a difference, yet the focus stays on the adventure rather than constant inventory checks. I also recognize that rules take precedence over realism; if the official system allows something, we go by that rather than bending it for “real-world” logic.
Roleplay/Exploration/Combat: I prefer sessions that flow naturally, with the content tailored to what fits the story that day—sometimes leaning more into exploration, sometimes into action. That said, I do enjoy having at least one meaningful combat encounter each session. It keeps the energy up and gives everyone a chance to use their abilities tactically. For roleplay, I appreciate moments that enhance the story rather than dominating it—sessions that aren’t side-tracked by prolonged roleplay, and that keep the narrative moving forward.
Separating People from Characters. I enjoy talking about life—work, family, friends, health, challenges, and victories—but during game sessions, I like to leave all of that behind. Once the session starts, our focus is on our characters and the story we’re creating together. This helps keep the game enjoyable and respectful for everyone, even if we have different views outside the game.
Patience is a virtue. I’m willing to take my time finding a gaming group that’s the right fit, rather than rushing into one that isn’t. I’ll be keeping this post active, updating it weekly, so if it’s still up, that means I’m still looking. If your game feels like a good match, I’d love to hear from you.
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Game: D&D 5E 2024 or 2014
Prefer: Online (Roll20 or D&D Maps with Discord for voice and/or video). I am NOT looking for an invitation to a west march style discord server. Experience: Veteran (Player and DM since 2E)
Location: Buffalo, United States
Availability: See below
Preferred role: Player (Would love to not Be the DM)
What I"m looking for
Ideal group: I’m looking for a mature group of players—adults only, 18 and over. I prefer to keep the focus on the adventure itself, without real-world politics or religious discussions. The tone should stay PG-13: no NSFW material, nothing overly graphic, and limited horror elements (I’m fine with something like Curse of Strahd as long as it isn’t visually or descriptively intense). I value respect, consistency, and good humor, and I strive for an inclusive table where everyone is treated with dignity regardless of background or identity. I play to have fun, but I take the game and my fellow players seriously.
Current Availability (Eastern Time):
SUN &MON NA, TUE-SAT 8PM-11PM. Prefer Every week or every other week.
**Wed & Sat are less desirable for me but I can make one of them work possibly.
RAW vs Homebrew. By this, I mean we use the official core and expanded rulebooks for Dungeons & Dragons Fifth Edition, following the text without omission or modification. (This means no 3rd party or homebrew rules which introduce new classes, species, mechanics, or whatnot. I AM okay with homebrewed items (i.e weapons, gear, potions)). I can also handle a homebrewed World as long as it meets the location specifics below.
Give me a map please. I work best in games that use visual, map-based combat. Purely narrative or “theater of the mind” combat styles aren’t my preference—I like having a clear grid or virtual map to plan movement and strategy.
Campaign Location. I’m an old school D&D girl. Plant me in Grayhawk, the Sword Coast, or someplace similar. I absolutely HATE Eberron and anything steampunk. I’m also not a fan of fire arms and metal constructs. A creative Artificer who can role play that their creations are magic/rune based and not mechanical works though.
Campaign Realism.I appreciate a campaign world that feels coherent and grounded—where the setting follows its own logic and player decisions carry real weight. I enjoy when practical elements like supplies, gear, and travel conditions matter enough to influence choices, but without turning every session into bookkeeping. If the group heads into the wild, preparation should make a difference, yet the focus stays on the adventure rather than constant inventory checks. I also recognize that rules take precedence over realism; if the official system allows something, we go by that rather than bending it for “real-world” logic.
Roleplay/Exploration/Combat: I prefer sessions that flow naturally, with the content tailored to what fits the story that day—sometimes leaning more into exploration, sometimes into action. That said, I do enjoy having at least one meaningful combat encounter each session. It keeps the energy up and gives everyone a chance to use their abilities tactically. For roleplay, I appreciate moments that enhance the story rather than dominating it—sessions that aren’t side-tracked by prolonged roleplay, and that keep the narrative moving forward.
Separating People from Characters. I enjoy talking about life—work, family, friends, health, challenges, and victories—but during game sessions, I like to leave all of that behind. Once the session starts, our focus is on our characters and the story we’re creating together. This helps keep the game enjoyable and respectful for everyone, even if we have different views outside the game.
Patience is a virtue. I’m willing to take my time finding a gaming group that’s the right fit, rather than rushing into one that isn’t. I’ll be keeping this post active, updating it weekly, so if it’s still up, that means I’m still looking. If your game feels like a good match, I’d love to hear from you.