Define good. 14 or 24 rules? But, in general, if you’re having fun, it’s good. Also, in general, three classes is spreading too thin. You are delaying your mid level powers to get more low level powers, and locking yourself out of high level powers entirely. You also typically end up with fewer feats. Hopefully, you went to at least 5 in paladin to get extra attack before you multi classes. Better is 6 to get your aura. Triple class can work, it just takes a long time to come online. Then by the time it does, the campaign ends.
The main advantage of Sorcerer/Paladins is to use high spell slots for smites. Since you only have one level in Sorcerer you don’t get any higher spell slots at that level. Thus, it’s not good at that level.
The Warlock part works fine at that level because you only need the one level of warlock to use Pact of the Blade to rely on Charisma for your damage. It’s worth noting some consider taking a second level in warlock for agonizing and repelling blast.
However, both do delay on how soon you receive higher level stuff. The difference is you need a lot of Sorcerer levels and just one level of Warlock to get all you need. So you get warlock all at once.
How many levels in Sorcerer is debatable; it’s rather more like how many levels in Paladin should you take and that tells you how high Sorcerer spell slots you get. Most builds do say 6 for the aura of protection, so you’re on the right track there.
So yeah, overall, the short answer is not very good. If you drop the sorcerer level for one in Paladin you are solid. If not you must add more levels to sorcerer to make it strong, and that takes time for you to build up.
Don’t misunderstand; 6 is a solid level for a Paladin and probably where you want to start adding more sorcerer levels (unless you started level 1 with sorcerer, which is good at later levels but further puts you behind on your leveling growth). Again, it just takes time.
Anyway, I’ve rambled on enough. If i think of it I’ll post a link to a build guide or something. I know it wasn’t really part of your question directly, but it could be helpful to better understand when your build is at its peaks.
how good is the HexaSorcAdin?
I know HexaSorcAdin is my name but still how good is it?
and what wood be a good playing strategy
Define good. 14 or 24 rules?
But, in general, if you’re having fun, it’s good.
Also, in general, three classes is spreading too thin. You are delaying your mid level powers to get more low level powers, and locking yourself out of high level powers entirely. You also typically end up with fewer feats. Hopefully, you went to at least 5 in paladin to get extra attack before you multi classes. Better is 6 to get your aura.
Triple class can work, it just takes a long time to come online. Then by the time it does, the campaign ends.
24 rules and lv6 paladin lv1 warlock lv1 sorcerer in total lv8.
Like Xalthu said, it takes awhile to come online.
The main advantage of Sorcerer/Paladins is to use high spell slots for smites. Since you only have one level in Sorcerer you don’t get any higher spell slots at that level. Thus, it’s not good at that level.
The Warlock part works fine at that level because you only need the one level of warlock to use Pact of the Blade to rely on Charisma for your damage. It’s worth noting some consider taking a second level in warlock for agonizing and repelling blast.
However, both do delay on how soon you receive higher level stuff. The difference is you need a lot of Sorcerer levels and just one level of Warlock to get all you need. So you get warlock all at once.
How many levels in Sorcerer is debatable; it’s rather more like how many levels in Paladin should you take and that tells you how high Sorcerer spell slots you get. Most builds do say 6 for the aura of protection, so you’re on the right track there.
So yeah, overall, the short answer is not very good. If you drop the sorcerer level for one in Paladin you are solid. If not you must add more levels to sorcerer to make it strong, and that takes time for you to build up.
Don’t misunderstand; 6 is a solid level for a Paladin and probably where you want to start adding more sorcerer levels (unless you started level 1 with sorcerer, which is good at later levels but further puts you behind on your leveling growth). Again, it just takes time.
Anyway, I’ve rambled on enough. If i think of it I’ll post a link to a build guide or something. I know it wasn’t really part of your question directly, but it could be helpful to better understand when your build is at its peaks.