So admittedly this may come under the 'Homebrew' umbrella, but I wanted to post it here to get a feel for it it breaks any game balance.
RAW in the 2024 rules both the Treats and the Goodbery take a Bonus Action to consume, giving 1 HP and your Proficiency Bonus in temp HP respectfully. This is the main reason for my question since before now they each took a Bonus Action and Action respectively, and most rulings I've seen online take the action economy into account.
So: Would a character who has taken the Chef Feature and taken the time to combine them be breaking the game balance?
If I was DM, I'd rule no. But I'm a very inexperienced DM and am definitely biaised here, so I leave it to y'all to give me your thoughts!
To me it wouldn't break game balance but in moment where time is critical, you're not supposed to be able to take more than one Bonus Action on a turn i would make sure with players this combo 2/round is an exception.
RAW there is no option for combining these two effects- they’re two separate self-contained instances. That said, the combined effect isn’t so impressive that it seriously upsets action economy balance if it’s one berry per treat.
Break game balance? no, Adding Goodberry gives 1HP, adding 1HP on top of the temp HP from the treat option, that isn't really going to break much. While not RAW, I think I'd personally allow it, after all I once played a Druid who was also the party Chef, back in 2014 rules.
Yesh, this is definitely in the realm of "the rules don't actually allow it, but it's not gonna mess anything up if you do".
Also, as a new GM, don't be so worried about breaking game balance.
The balance of D&D is already vague and table-dependent, so things that are fine in one game can be a problem in another, and weak in a third.
Also, if you try something more radical than this as an experiment, just tell your players it's an experiment, and you may have to adjust it as the game goes on.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So admittedly this may come under the 'Homebrew' umbrella, but I wanted to post it here to get a feel for it it breaks any game balance.
RAW in the 2024 rules both the Treats and the Goodbery take a Bonus Action to consume, giving 1 HP and your Proficiency Bonus in temp HP respectfully. This is the main reason for my question since before now they each took a Bonus Action and Action respectively, and most rulings I've seen online take the action economy into account.
So:
Would a character who has taken the Chef Feature and taken the time to combine them be breaking the game balance?
If I was DM, I'd rule no.
But I'm a very inexperienced DM and am definitely biaised here, so I leave it to y'all to give me your thoughts!
To me it wouldn't break game balance but in moment where time is critical, you're not supposed to be able to take more than one Bonus Action on a turn i would make sure with players this combo 2/round is an exception.
RAW there is no option for combining these two effects- they’re two separate self-contained instances. That said, the combined effect isn’t so impressive that it seriously upsets action economy balance if it’s one berry per treat.
Break game balance? no, Adding Goodberry gives 1HP, adding 1HP on top of the temp HP from the treat option, that isn't really going to break much. While not RAW, I think I'd personally allow it, after all I once played a Druid who was also the party Chef, back in 2014 rules.
Yesh, this is definitely in the realm of "the rules don't actually allow it, but it's not gonna mess anything up if you do".
Also, as a new GM, don't be so worried about breaking game balance.
The balance of D&D is already vague and table-dependent, so things that are fine in one game can be a problem in another, and weak in a third.
Also, if you try something more radical than this as an experiment, just tell your players it's an experiment, and you may have to adjust it as the game goes on.