My Dragonborn Rogue was killed during the 1st night of a new campaign and I have to reroll a new character. I've decided to roll with a Dragonborn Blood Hunter. I rolled the following stats for my character however, I don't know the best direction on how to place the rolls for my stats and the direction of Eidos, Dragonborn Blood Hunter. Any suggestions would be appreciated on how to build a Dragonborn Blood Hunter.
From an optimising perspective and depending on your choice of combat style, you could spend your 16's on STR and int respectively (giving you str 18 assumignyou are playing with fixed asi for dragonborn) but you could also plow the 16 into dex instead, and just push 13 into str (which then gets you a 15/+2 still)
You don't really have any dump stats at all with those rolls, so that could leave you with a 15 for con and some extra hp, and perhas wis 12, cha 11 (which then becomes 12)
The ranged/dex build would give you
STR 13+2 = 15/+2
DEX 16/+3
CON 15/+2
INT 16/+3
WIS 12/+1
CHA 11+1 = 12/+1
But that's for a min/maxing perspective, and assuming your DM is ok with Blood hunters.
From an optimising perspective and depending on your choice of combat style, you could spend your 16's on STR and int respectively (giving you str 18 assumignyou are playing with fixed asi for dragonborn) but you could also plow the 16 into dex instead, and just push 13 into str (which then gets you a 15/+2 still)
You don't really have any dump stats at all with those rolls, so that could leave you with a 15 for con and some extra hp, and perhas wis 12, cha 11 (which then becomes 12)
The ranged/dex build would give you
STR 13+2 = 15/+2
DEX 16/+3
CON 15/+2
INT 16/+3
WIS 12/+1
CHA 11+1 = 12/+1
But that's for a min/maxing perspective, and assuming your DM is ok with Blood hunters.
Thanks for the response. My DM has allowed Blood Hunter in the campaign so I'm stoked for it. I think I'll go with your suggestion of stats, much appreciated sir.
Glad if it helped - This would work well if you pick the archery side of things - will give you a pretty powerful set of bonuses while being able to hold your own on melee too.
Now for the fun big of adding some personality, background, and flaws to your character. As a DM my top tip would be to create some connections for your character - family, friends, allies, enemies. This is the stuff that makes it possible to really work with a character in a a campaign, and build in things that link back to your character.
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Greetings all!
My Dragonborn Rogue was killed during the 1st night of a new campaign and I have to reroll a new character. I've decided to roll with a Dragonborn Blood Hunter. I rolled the following stats for my character however, I don't know the best direction on how to place the rolls for my stats and the direction of Eidos, Dragonborn Blood Hunter. Any suggestions would be appreciated on how to build a Dragonborn Blood Hunter.
My rolls were 11, 13, 12, 16, 15, 16.
Strength - ?
Wisdom - ?
Dexterity - ?
Intelligence - ?
Constitution - ?
Charisma - ?
From an optimising perspective and depending on your choice of combat style, you could spend your 16's on STR and int respectively (giving you str 18 assumignyou are playing with fixed asi for dragonborn) but you could also plow the 16 into dex instead, and just push 13 into str (which then gets you a 15/+2 still)
You don't really have any dump stats at all with those rolls, so that could leave you with a 15 for con and some extra hp, and perhas wis 12, cha 11 (which then becomes 12)
The ranged/dex build would give you
STR 13+2 = 15/+2
DEX 16/+3
CON 15/+2
INT 16/+3
WIS 12/+1
CHA 11+1 = 12/+1
But that's for a min/maxing perspective, and assuming your DM is ok with Blood hunters.
Thanks for the response. My DM has allowed Blood Hunter in the campaign so I'm stoked for it. I think I'll go with your suggestion of stats, much appreciated sir.
Glad if it helped - This would work well if you pick the archery side of things - will give you a pretty powerful set of bonuses while being able to hold your own on melee too.
Now for the fun big of adding some personality, background, and flaws to your character. As a DM my top tip would be to create some connections for your character - family, friends, allies, enemies. This is the stuff that makes it possible to really work with a character in a a campaign, and build in things that link back to your character.