Guys, I am in the process creating a summoning spell that would allow a character to summon two, white demonic foxes. This is homebrewed of course but I would like to tie it into official lore and existing extraplanar entities. So where's my question. Taking into account the following
Stats for the foxes would be half the players stats and they must spend one turn drawing a summoning circle and feeding the foxes with blood before they appear. The foxes can both attack at once as long as one has been holding its attack - when both foxes attack a single foe at the the same time, their stats are combined to equal the players full stats for the duration of that attack. Afterwards the foxes stats go back to normal.
At higher levels the foxes can have the players full stats if the player deals 1d4+1 damage to themselves or an ally to draw enough blood to feed and empower the foxes. The ally does not have to consent to this. When the foxes have the players full stats combining attacks will not increase the foxes status any further.
Foxes stay on the field of battle until they drop to 0 at which point they vanish back into the shadows from which they came.
If the player is knocked unconscious while the foxes are on the field of battle, the foxes will either go feral and attack anything that moves or will join the apposing side if an enemy has a sufficiently high charisma score to charm them.
Once the foxes have gone feral or been charmed by the enemy, they can not be turned again for the duration of the battle - even if the original caster is revived although the original caster can break the summoning circle and the foxes will disappear back into the shadows. The foxes can only be summoned once per short rest however.
Which extraplanar could give the character the ability to summon 2, white demonic foxes to aid them in battle and how would this power be granted. Through a pact, through worship or something else?
I realise I have posted this in the category for lore - but that's because I want to tie this homebrewed summoning spell into existing lore and stuff and I believe the people reading this category would be able to better help me do that.
Cheers
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A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
This seems very powerful, effectively making a Simulacrum of yourself (I think that's what you're going for? At least stat-wise)
However, the power of the spell isn't the issue. As for who is feeding the power, first you have to decide whether you want it to be a demon that is granting the powers. Demons and Devils are extremely different entities in DnD, although both overlap in the "evil lower planes" kinda type.
If you're set on using Demons/ Devils, then this would most definitely be either granted through a pact or through a contract. Beware though, both types of entities will not give freely, and will most likely end up being the ones with the last laugh when they come to "collect". Your soul would be the classic price to pay for this power, although perhaps they would be okay with your sacrificing other souls to them instead.
As for the 'who' of the matter, I know that Mordenkainen's Tome of Foes has plenty of lore on both Archdevils and Demon Princes. I don't remember enough offhand to give you a good answer, but that's a good place to start your search
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I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
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Guys, I am in the process creating a summoning spell that would allow a character to summon two, white demonic foxes. This is homebrewed of course but I would like to tie it into official lore and existing extraplanar entities. So where's my question. Taking into account the following
Stats for the foxes would be half the players stats and they must spend one turn drawing a summoning circle and feeding the foxes with blood before they appear. The foxes can both attack at once as long as one has been holding its attack - when both foxes attack a single foe at the the same time, their stats are combined to equal the players full stats for the duration of that attack. Afterwards the foxes stats go back to normal.
At higher levels the foxes can have the players full stats if the player deals 1d4+1 damage to themselves or an ally to draw enough blood to feed and empower the foxes. The ally does not have to consent to this. When the foxes have the players full stats combining attacks will not increase the foxes status any further.
Foxes stay on the field of battle until they drop to 0 at which point they vanish back into the shadows from which they came.
If the player is knocked unconscious while the foxes are on the field of battle, the foxes will either go feral and attack anything that moves or will join the apposing side if an enemy has a sufficiently high charisma score to charm them.
Once the foxes have gone feral or been charmed by the enemy, they can not be turned again for the duration of the battle - even if the original caster is revived although the original caster can break the summoning circle and the foxes will disappear back into the shadows. The foxes can only be summoned once per short rest however.
Which extraplanar could give the character the ability to summon 2, white demonic foxes to aid them in battle and how would this power be granted. Through a pact, through worship or something else?
I realise I have posted this in the category for lore - but that's because I want to tie this homebrewed summoning spell into existing lore and stuff and I believe the people reading this category would be able to better help me do that.
Cheers
A caffeinated nerd who has played TTRPGs or a number of years and is very much a fantasy adventure geek.
This seems very powerful, effectively making a Simulacrum of yourself (I think that's what you're going for? At least stat-wise)
However, the power of the spell isn't the issue. As for who is feeding the power, first you have to decide whether you want it to be a demon that is granting the powers. Demons and Devils are extremely different entities in DnD, although both overlap in the "evil lower planes" kinda type.
If you're set on using Demons/ Devils, then this would most definitely be either granted through a pact or through a contract. Beware though, both types of entities will not give freely, and will most likely end up being the ones with the last laugh when they come to "collect". Your soul would be the classic price to pay for this power, although perhaps they would be okay with your sacrificing other souls to them instead.
As for the 'who' of the matter, I know that Mordenkainen's Tome of Foes has plenty of lore on both Archdevils and Demon Princes. I don't remember enough offhand to give you a good answer, but that's a good place to start your search
I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?