I was reading some online articles about surprising builds that are fun to play. One in particular was a flying creature that was a Rune Knight Fighter. The tactic described was to
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Grapple
Fly high as fast as you can
Release the opponent and let gravity take its toll
I do not know what rules will allow this tactic. Being a martial artist with grappling skills, I can certainly understand a reduction in movement speed while moving/dragging someone, I do not understand the part of both grappler and grapplee being restrained meaning both have movement reduced to 0.
1. Increases your carrying weight. Done to you before this round by your party or you the last round.
2. As an attack action grapple your enemy. On success his speed is 0. Grapplee has 0 speed.
3. use you move action to fly if you have a fly speed. How this will happen depends too much on your magic load out and your buddies.
Problems. 2 must be a success. After you move, the enemy gets an attack or action to break the condition. Or grapple you. So if they break you are generally only going to be up 30 feet. If you Move and Dash the next round you are up 90 9d6 but what happens if the enemy knocks you prone, zero you out etc.
This tactic would work once in a while but I would not try it all the time.
While Grappling a creature, you can drag them while moving at half-speed. It's up to the DM if that includes being able to lift them in the air, but a Rune Knight has more leeway in that regard since they're enlarged and overtly have their carry capacity increased.
The detail of the Grappler and Grapplee both being restrained is not part of the Grappled Condition... rather, it is a unique option to Pin a creature that's available using the Grappler feat. By default... all being Grappled does is reduce a creature's speed to Zero and prevents them from benefiting from spells/abilities that increase their speed.
This is where there is a grey area in the rules, really. Grappling, to me, does not mean that you've picked someone up and have them to carry. Carrying an unwilling creature is something that's just not covered!
I was reading some online articles about surprising builds that are fun to play. One in particular was a flying creature that was a Rune Knight Fighter. The tactic described was to
I do not know what rules will allow this tactic. Being a martial artist with grappling skills, I can certainly understand a reduction in movement speed while moving/dragging someone, I do not understand the part of both grappler and grapplee being restrained meaning both have movement reduced to 0.
Am I reading this right? What is the explanation?
1. Increases your carrying weight. Done to you before this round by your party or you the last round.
2. As an attack action grapple your enemy. On success his speed is 0. Grapplee has 0 speed.
3. use you move action to fly if you have a fly speed. How this will happen depends too much on your magic load out and your buddies.
Problems. 2 must be a success. After you move, the enemy gets an attack or action to break the condition. Or grapple you. So if they break you are generally only going to be up 30 feet. If you Move and Dash the next round you are up 90 9d6 but what happens if the enemy knocks you prone, zero you out etc.
This tactic would work once in a while but I would not try it all the time.
No Gaming is Better than Bad Gaming.
While Grappling a creature, you can drag them while moving at half-speed. It's up to the DM if that includes being able to lift them in the air, but a Rune Knight has more leeway in that regard since they're enlarged and overtly have their carry capacity increased.
The detail of the Grappler and Grapplee both being restrained is not part of the Grappled Condition... rather, it is a unique option to Pin a creature that's available using the Grappler feat. By default... all being Grappled does is reduce a creature's speed to Zero and prevents them from benefiting from spells/abilities that increase their speed.
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This is where there is a grey area in the rules, really. Grappling, to me, does not mean that you've picked someone up and have them to carry. Carrying an unwilling creature is something that's just not covered!
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