Im in a campaign where the the story is about how all the realms merging and causing chaos. My character is a zealot barbarian that was chosen to help work towards restoring the realms back to their natural order. We came across a small shop that a mind flayer had intruded and after defeating it one of the other members found a pool of mind flayer tadpoles and decided to let 11 of them into his brain because he said his character would trust them and then adopted a intellect devourer too. My character would be against this since order and all that, but I also don't want to ruin their fun. So now im not sure if I should just rp differently now or just let them do it and kinda ignore it.
Talk to the DM. It might be that the DM plans for these tadpoles to corrupt the character and turn that character into a BBEG that you will have to fight, or it might be that the DM plans for there to be some heroic quest to cure that PC now, or it might be that the DM is also annoyed by the shenanigans of that player and that player should just be booted from the game or needs a stern talking to.
I think this is that other character's choice, but I also think it's fine for your character to go "I think you made an incredibly stupid decision, and if you or your "pets" start to turn on the party, I will not hesitate to kill you."
It's possible the problem will "solve itself" once the paralyzing pain sets in and the character can do nothing but scream in agony, spending their final days and hours hoping for the merciful release of death.
My guess is that the tadpole player played a lot of BG3 before starting this campaign. It's okay for there to be interparty drama, but I'd recommend having a discussion with your whole group about what kind of drama is appropriate. Some tables are okay with PvP (player vs player) when ideals clash, whereas others (like mine) would prefer not to have players attacking each other.
Talk to your table and explain your situation - make sure to do it in a way that's expressly out of character to remind everyone that you're friends outside the game.
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I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
Im in a campaign where the the story is about how all the realms merging and causing chaos. My character is a zealot barbarian that was chosen to help work towards restoring the realms back to their natural order. We came across a small shop that a mind flayer had intruded and after defeating it one of the other members found a pool of mind flayer tadpoles and decided to let 11 of them into his brain because he said his character would trust them and then adopted a intellect devourer too. My character would be against this since order and all that, but I also don't want to ruin their fun. So now im not sure if I should just rp differently now or just let them do it and kinda ignore it.
As other people mentioned I would talk to the DM. Obviously this is one of these situations where having an intellect devourer should cause issues with most of the towns and places you are going to go to. The tadpoles also shouldn't just be there. The player should have consequences for those actions. If the DM isn't going to give consequences then that is another issue.
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Im in a campaign where the the story is about how all the realms merging and causing chaos. My character is a zealot barbarian that was chosen to help work towards restoring the realms back to their natural order. We came across a small shop that a mind flayer had intruded and after defeating it one of the other members found a pool of mind flayer tadpoles and decided to let 11 of them into his brain because he said his character would trust them and then adopted a intellect devourer too. My character would be against this since order and all that, but I also don't want to ruin their fun. So now im not sure if I should just rp differently now or just let them do it and kinda ignore it.
Talk to the DM. It might be that the DM plans for these tadpoles to corrupt the character and turn that character into a BBEG that you will have to fight, or it might be that the DM plans for there to be some heroic quest to cure that PC now, or it might be that the DM is also annoyed by the shenanigans of that player and that player should just be booted from the game or needs a stern talking to.
I think this is that other character's choice, but I also think it's fine for your character to go "I think you made an incredibly stupid decision, and if you or your "pets" start to turn on the party, I will not hesitate to kill you."
It's possible the problem will "solve itself" once the paralyzing pain sets in and the character can do nothing but scream in agony, spending their final days and hours hoping for the merciful release of death.
Are they playing a warlock or something?
My guess is that the tadpole player played a lot of BG3 before starting this campaign. It's okay for there to be interparty drama, but I'd recommend having a discussion with your whole group about what kind of drama is appropriate. Some tables are okay with PvP (player vs player) when ideals clash, whereas others (like mine) would prefer not to have players attacking each other.
Talk to your table and explain your situation - make sure to do it in a way that's expressly out of character to remind everyone that you're friends outside the game.
I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
As other people mentioned I would talk to the DM. Obviously this is one of these situations where having an intellect devourer should cause issues with most of the towns and places you are going to go to. The tadpoles also shouldn't just be there. The player should have consequences for those actions. If the DM isn't going to give consequences then that is another issue.