The Abandoned Ring is a plain stone ring, with barely discernible carvings, which represent the circles of the Nine Hells. No one knows of the true origin of the ring, and it is made from an unknown zoic material.
The rings gives the wearer the possibility to obligate the rulers of the Nine Hells to fulfill an errand, depending on the ruler. After fulfilling the errand, the carving of the apropriate circle vanishes from the ring. When found, the ring has d8+1 carvings remaining.
Naturally, this kind of intervention causes a definite disproportion from the rulers side. Thus, when the character used all 9 errands, his soul would leave his body, and transported to Asmodeus, who can decide regarding his fate (DM-s choice). This feature of the ring can only be discerned by casting the spell Identify, and making an Arcana skill check against a DC of 25. Furthermore, the caster has to be able to read and speak the abyssal language.
Circle 1. Tiamat: summoning a Chain Devil to fight on Your side for 1 day, or until it is killed, or banished.
Circle 2. Dispater: locate an object, person or monster, regardless of any magical srcying defenses.
Circle 3. Mammon: give the wearer one of the following: 66.600 gold, one powerful magic item of his choice (provided the character is familiar with the item and it's features), or 5.000 XP points.
Circle 4. Belial: make the weare immune to fire damage, and the ability to cast Fiery Weapon as a bonus action, once per short rest (+1d6 fire damage / 5 character levels to the wielded weapon)
Circle 5. Gruumsh: summon an army of orc soldiers, remainingon the side of the wearer, and following his instructions for 24 Hours, or until they are killed (100 Orcs, one Orc War Chief and one Eye of Gruumsh)
Circle 6. Moloch: kill one opponent. The target can be anywhere on the continent. The target must make a Constitution and a Wisdom save, both against a DC 22. If one of the save fails, the target is killed, and his soul goes to the 6. circle of Hell, as a slave of Moloch.
Circle 7. Baalzebul: +2 persistent bonus on two abilities of Your choice. There is no cap for the ability raised thsi way.
Circle 8. Mephistopheles: resurrect the character once, using true resurrection. This feature can be used as a reaction, once You suffer damage, that would otherwise kill You.
Circle 9. Asmodeus: cast Wish spell
Notes: Contacting a devil
DMs choice really, but originally it works like, if you identified the ring, you can choose which ability to use.
???
why
Ok maybe lets not be so harsh, this was the guys first ever homebrew item, and he says he's working on fixing it
this is a masterpiece!!
Infernal. Not Abyssal.
Some nice ideas. I would consider some of the comments below and refine the ring. It's a good concept. Don't give up on it. There is a storyline here and savvy DM's could make good use of it.
It's a cool item