This ring is linked to the Elemental Plane of Water.
While wearing this ring, you have advantage on attack rolls against water elementals, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water.
The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17.
You can expend 2 of the ring's charges to cast dominate monster on a water elemental. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.
If you help slay a water elemental while attuned to the ring, you gain access to the following additional properties:
- You can breathe underwater and have a swimming speed equal to your walking speed.
- You can cast the following spells from the ring, expending the necessary number of charges: create or destroy water (1 charge), control water (3 charges), ice storm (2 charges), or wall of ice (3 charges).
Notes: Set: Innate Speed (Swimming), Walk on Liquid Surfaces, Breathe Underwater, Control, Buff, Movement, Jewelry







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Posted Jun 19, 2020If I were to list this item for sale in my campaign, what do you think is a fair price to ask for it?
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Posted Jul 22, 2020Based on what I see in XGtE, legendary items go for 2d6 x 25,000gp. That's 175,000 gp give or take 125,000 gp
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Posted Mar 31, 2021can it turn water into wine
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Posted Apr 17, 2022Holy moly what how does 1: someone get that much gp and 2: how does a shop keeper have this in the first place!?!?!?!?!?!?!
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Posted Apr 17, 2022“O_O”
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Posted Apr 17, 2022Any way to find it in the open?
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Posted May 1, 2022I think Xanathar's uses this in response to the treasure charts in the DMG, they give an insane amount of currency when using them to determine Individual/Hoard treasure amounts, so I think they were going for making them nigh impossible to buy, easier to find, and to add more onto it if the party wants it then they would all probably have to empty their purses for that one item.
Now on the aspect of how the shopkeep has it, man go crazy with your shopkeepers, it can be so fun, a junkpile that is so chaotic the shopkeep has no idea what they even have in their store, a prophet who uses a genie lamp to sell minor wishes. I had a shop that was ran by a gunslinging dwarf with a wyvern curled around his chandelier, nobody asked about it, nobody delved into it, but the fact that I made that one detail solidified that shop in their mind, so go wild, your players will just eat that up XD.
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Posted May 29, 2022Well yes, this is a legendary item. In most worlds, it would be very unusual for a shop keeper to have this. You'd be more likely to find it in the hoard of an ancient dragon, or in an ancient underwater temple.
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Posted Jun 15, 2022Wine Elemental. Whine Elemental.
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Posted Jan 7, 2023Is there a reason that it is 3 chargees to cast control water but 2 charges for ice storm? I'm wondering because they're both 4th level spells.
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Posted Mar 16, 2023Ice storm is really WEAK spell for the lvl. Its more like a bad third lvl or a good second lvl spell.
On the other hand, if you are near water, circumstancial ofc, but it has such a more powerful effect. Added with that the versatility of the spell.
That's my prediction