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    • Let's Design an Adventure!

    Let's Design an Adventure!

    • Let’s Design an Adventure: Thinking Like a Designer
      Mar 25, 2020 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. In this final installment: thinking like a designer in order to turn your adventure into a product! 

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    • Let’s Design an Adventure: Monsters, Traps, and Other Things That Kill Adventurers
      Mar 11, 2020 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: using monsters, traps, and other hazards to challenge your adventuring party. 

      Read More
    • Let’s Design an Adventure: Putting Encounters Together
      Feb 26, 2020 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: how to string encounters together, how to pace your adventure, and how to keep your players' interest from beat to beat.

      Read More
    • Let’s Design an Adventure: Building on the Pillars
      Feb 12, 2020 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: merging the three pillars of D&D to create advanced and exciting encounters!

      Read More
    • Let’s Design an Adventure: Encounters and the Three Pillars
      Jan 8, 2020 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: utilizing the three pillars of D&D to create outstanding encounters!

      Read More
    • Let’s Design an Adventure: Encounter Basics
      Dec 4, 2019 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: creating encounters!

      Read More
    • Let’s Design an Adventure: Boxed Text
      Nov 6, 2019 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: boxed text, and how it can help or hinder your storytelling.

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    • Let’s Design an Adventure: Adventure Hooks and Opening Scenes
      Oct 23, 2019 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: adventure hooks and opening scenes!

      Read More
    • Let’s Design an Adventure: Outlines and Frameworks
      Oct 9, 2019 by Shawn Merwin

      Join veteran game designer Shawn Merwin as he reveals the mystical secrets of D&D adventure design. This week: outlining your adventure!

      Read More
    • Let’s Design an Adventure!
      Sep 23, 2019 by Shawn Merwin

      Join veteran adventure designer Shawn Merwin in this series on how to design an amazing D&D adventure!

      Read More
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