Sorry if it's been mentioned above, or if i'm just not using the item creation correctly;
I'm trying to apply a bonus to the damage from eldrich blast from a homebrew magic item im making. The bonus (+2 for arguments sake) doesn't populate against the cantrip attack in the character sheet, it remains as 1d10+5 (agonising blast), I'd expect it to say 1d10+7
I was kind of hoping for an improved way of tracking certain magic item usage. For example Candle of Invocation has a total usage of 240 minutes, it would be cool to have the ability to have a total time and used time, not tracked automatically, just a counter similar to the hit point bar so we can track the use.
The effect says "...such as a red dragon's fiery breath or an ice storm spell," so that means it does come up in combat, so I feel like there should be a reminder on the main "combat" page, which is now Actions.
Awhile back, I think in this thread, there was mention of changing the sidebar so that it was level with the first row of things in the sheet. I'm finding that, more and more, the current set up is becoming very annoying. I'm constantly having to "hard" scroll to get the entire sheet to move so as to access the portion of the sidebar that is cutoff due to not being level with the ability scores/AC/etc.
I know there were some CSS style fixes to this but I really don't want to have to learn about CSS styles and adding yet another extension to my browser just to get what I feel should be part of the core design of the sheet.
Rollback Post to RevisionRollBack
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
Sorry if it’s been said, but when you hit the rest buttons at the top of the character sheet viewer, they aren’t properly reseting ability and spell uses. Other than that, I’m loving the latest interface.
Forum thread searching still isn't working, so if this was mentioned, sorry:
On Desktop view, when looking at Features and Traits you are given the page number and source of the class features. That's awesome, however it doesn't seem to appear elsewhere (under the traits or spells for example). I know real estate is at a premium, especially with spells, but could the source be included maybe in the sidebar that opens up when selected? The reason I would like this is just to verify what sources spells come from. If I'm in a game that's not allowing XGtE for example, when I'm adding spells through the character builder, I can't filter those out and I don't see the source at all.
Additionally, I think a great enhancement would be the ability to click the source given and be taken to that source in a new tab. Frankly, giving me the page number of the PHB while I'm on DNDBeyond.com is pretty useless, as you don't have page numbers anywhere in the compendiums. I love that it's there for reference for books, and I'm not asking that it be removed as I'm sure others really wanted it, I'm just asking that you also make it a link to the source in DNDBeyond.com. Edit: I guess this isn't really necessary as the text in full is in the sidebar.
Lastly after mentioning the not being able to filter spells when adding via character builder or character sheet -- can we have that implemented? Using a character like a Rogue Arcane Trickster that is only allowed to use Illusion or Enchantment spells for a few selections would be much easier to do in just the character builder rather than also having to consult the spell listing with the filter on to only show me those spells that match in a separate tab/window.
Its a minor thing, but it'd be nice if when you take the Tavern Brawler feat (or anything else that replaces the unarmed strike) the unarmed strike disappears and is replaces with Tavern Brawler unarmed strike instead of showing both.
I think this update is absolutely stunning! I hadn't logged in for over a month and when I checked back in a few days ago I was blown away! I've got a session this weekend and I'm not going to bring any of my paper sheets with me because this setup is so perfect for my needs. So awesome guys!!
I think this update is absolutely stunning! I hadn't logged in for over a month and when I checked back in a few days ago I was blown away! I've got a session this weekend and I'm not going to bring any of my paper sheets with me because this setup is so perfect for my needs. So awesome guys!!
you obviously don't have a bag of holding, a mule, and a hideout. ...but good for you. Enjoy.
Rollback Post to RevisionRollBack
The lack of inflection in text means that a reader of any post adds their own inflection as they "verbalize" it in their head. I write long and repetitive in an effort to be clear and avoid my intent from being skewed or inverted. I am also bad at examples. It is common for people to skim my posts pull out the idea they think I mean or want to argue against or focus on my bad example instead of the point I am actually trying to make. I apologies for the confusion my failure to be clear and concise creates.
This may have been discussed already, but I have been having a big problem when using the mobile version of the site on my tablet. Switching between sections of the character sheet has been very time consuming and frustrating. When clicking the red pop out box at bottom right corner, a majority of the time it just does do anything, it won't let me click on it. I really wish I could swipe from screen to screen instead of having to click this pop out box. You can still have the panel come out on the right for certain info, but only do that when I click on a spell, trait or piece of equipment, etc.
Its a minor thing, but it'd be nice if when you take the Tavern Brawler feat (or anything else that replaces the unarmed strike) the unarmed strike disappears and is replaces with Tavern Brawler unarmed strike instead of showing both.
You can customize the unarmed strike action and check off "display as attack". It won't remove it from the list of possible actions, but it will remove it from the "attacks" table.
Its a minor thing, but it'd be nice if when you take the Tavern Brawler feat (or anything else that replaces the unarmed strike) the unarmed strike disappears and is replaces with Tavern Brawler unarmed strike instead of showing both.
Oh wow, yeah, that's silly. It doesn't do that for the monk so I'm guessing it's some sort of oversight?
Rollback Post to RevisionRollBack
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
Besides linking to Monsters in the Sheet for e.g. Druids and Familiars, which everyone wants. I would like to select a part of the picture I upload as the portrait and I would like the ability to enlarge the picture to see more details.
Sorry if it's been mentioned above, or if i'm just not using the item creation correctly;
I'm trying to apply a bonus to the damage from eldrich blast from a homebrew magic item im making. The bonus (+2 for arguments sake) doesn't populate against the cantrip attack in the character sheet, it remains as 1d10+5 (agonising blast), I'd expect it to say 1d10+7
Cheers
Should a Rogue's Evasion be listed under Defenses on the Actions tab in mobile view?
It seems like it should, but mine only shows the defenses from my Dungeon Delver feat.
I don't think that's meant to be under defenses (it lists resistances, immunities, and vulnerabilities). It's possible that would fit there.
I was kind of hoping for an improved way of tracking certain magic item usage. For example Candle of Invocation has a total usage of 240 minutes, it would be cool to have the ability to have a total time and used time, not tracked automatically, just a counter similar to the hit point bar so we can track the use.
The effect says "...such as a red dragon's fiery breath or an ice storm spell," so that means it does come up in combat, so I feel like there should be a reminder on the main "combat" page, which is now Actions.
Awhile back, I think in this thread, there was mention of changing the sidebar so that it was level with the first row of things in the sheet. I'm finding that, more and more, the current set up is becoming very annoying. I'm constantly having to "hard" scroll to get the entire sheet to move so as to access the portion of the sidebar that is cutoff due to not being level with the ability scores/AC/etc.
I know there were some CSS style fixes to this but I really don't want to have to learn about CSS styles and adding yet another extension to my browser just to get what I feel should be part of the core design of the sheet.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
I think it is amazing!
you can make it so it has 24 charges, and you tick one off every 10 minutes...
Can't it have 240 charges?
Check out all my important links here.
May we live in Less Interesting Times
Sorry if it’s been said, but when you hit the rest buttons at the top of the character sheet viewer, they aren’t properly reseting ability and spell uses. Other than that, I’m loving the latest interface.
You have to click on "Confirmation" as well for the reset to occur.
Yeah, that took me a couple of tries to figure out, even though it should have been obvious.
Forum thread searching still isn't working, so if this was mentioned, sorry:
On Desktop view, when looking at Features and Traits you are given the page number and source of the class features. That's awesome, however it doesn't seem to appear elsewhere (under the traits or spells for example). I know real estate is at a premium, especially with spells, but could the source be included maybe in the sidebar that opens up when selected? The reason I would like this is just to verify what sources spells come from. If I'm in a game that's not allowing XGtE for example, when I'm adding spells through the character builder, I can't filter those out and I don't see the source at all.
Additionally, I think a great enhancement would be the ability to click the source given and be taken to that source in a new tab. Frankly, giving me the page number of the PHB while I'm on DNDBeyond.com is pretty useless, as you don't have page numbers anywhere in the compendiums. I love that it's there for reference for books, and I'm not asking that it be removed as I'm sure others really wanted it, I'm just asking that you also make it a link to the source in DNDBeyond.com.Edit: I guess this isn't really necessary as the text in full is in the sidebar.Lastly after mentioning the not being able to filter spells when adding via character builder or character sheet -- can we have that implemented? Using a character like a Rogue Arcane Trickster that is only allowed to use Illusion or Enchantment spells for a few selections would be much easier to do in just the character builder rather than also having to consult the spell listing with the filter on to only show me those spells that match in a separate tab/window.
How do you get a one-armed goblin out of a tree?
Wave!
Its a minor thing, but it'd be nice if when you take the Tavern Brawler feat (or anything else that replaces the unarmed strike) the unarmed strike disappears and is replaces with Tavern Brawler unarmed strike instead of showing both.
I think this update is absolutely stunning! I hadn't logged in for over a month and when I checked back in a few days ago I was blown away! I've got a session this weekend and I'm not going to bring any of my paper sheets with me because this setup is so perfect for my needs. So awesome guys!!
you obviously don't have a bag of holding, a mule, and a hideout. ...but good for you. Enjoy.
The lack of inflection in text means that a reader of any post adds their own inflection as they "verbalize" it in their head. I write long and repetitive in an effort to be clear and avoid my intent from being skewed or inverted. I am also bad at examples. It is common for people to skim my posts pull out the idea they think I mean or want to argue against or focus on my bad example instead of the point I am actually trying to make. I apologies for the confusion my failure to be clear and concise creates.
This may have been discussed already, but I have been having a big problem when using the mobile version of the site on my tablet. Switching between sections of the character sheet has been very time consuming and frustrating. When clicking the red pop out box at bottom right corner, a majority of the time it just does do anything, it won't let me click on it. I really wish I could swipe from screen to screen instead of having to click this pop out box. You can still have the panel come out on the right for certain info, but only do that when I click on a spell, trait or piece of equipment, etc.
You can customize the unarmed strike action and check off "display as attack". It won't remove it from the list of possible actions, but it will remove it from the "attacks" table.
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier Twitter: @benmorrier he/him
Oh wow, yeah, that's silly. It doesn't do that for the monk so I'm guessing it's some sort of oversight?
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Besides linking to Monsters in the Sheet for e.g. Druids and Familiars, which everyone wants. I would like to select a part of the picture I upload as the portrait and I would like the ability to enlarge the picture to see more details.
Owlbears are my spirit animal.
_____________________________________________________________________________________________
Orveyl - Adventure Corp - tripletwenty.net (German Roleplay Podcast)
Also played: Birion Pausbacken, Galinor Eichborn and Amon Düsterstern on the same Podcast