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As the title suggests, an example would be Stealth +5 (+7 in sandy terrain)
Technically no, but I would set it as text in the traits section.
Any chance of a notes field being added as there is for movement, is interesting because when looking at the skills before editing there is a field for additional bonus but no place to add said additional bonus.
I know that a monster homebrew overhaul is on the roadmap, but currently it's basically just the tools needed to support the official monsters.
So instead of a note added to a skill, you'll have to do something like
Sand Veil. The Land Shark has a +2 bonus to Dexterity (Stealth) checks made to hide in sandy terrain.
cool thanks much to both of you.
As the title suggests, an example would be Stealth +5 (+7 in sandy terrain)
Technically no, but I would set it as text in the traits section.
Any chance of a notes field being added as there is for movement, is interesting because when looking at the skills before editing there is a field for additional bonus but no place to add said additional bonus.
I know that a monster homebrew overhaul is on the roadmap, but currently it's basically just the tools needed to support the official monsters.
So instead of a note added to a skill, you'll have to do something like
Sand Veil. The Land Shark has a +2 bonus to Dexterity (Stealth) checks made to hide in sandy terrain.
cool thanks much to both of you.