It's a small thing but I'd like an option to toggle the "introductory" pages in each section during character creation. I think those screens are great for new players but I don't think they have much use after you have read through them the first time.
It's a small thing but I'd like an option to toggle the "introductory" pages in each section during character creation. I think those screens are great for new players but I don't think they have much use after you have read through them the first time.
Click the blue and white question mark to the left of the tabs.
It's also a checkbox under Standard when you pick the character creation method.
I am noticing a few things that are missing or that are incomplete; such as Passive perception calculation is missing the players proficiency bonus. In character creation the herbalism kit is missing, survival is missing in the skills and I couldn't find the explorers pack. Also as a DM I am trying to award them with special bonus to the players skills and I couldn't edit their character sheets accordingly to give them extra proficiencies. Could that be added so DM's have more control over special rewards? I don't want to have to homebrew everything if I just want to give them a little extra boost that could be added on their sheets. Thank you for this awesome site and I am looking forward to it improving in time.
I am noticing a few things that are missing or that are incomplete; such as Passive perception calculation is missing the players proficiency bonus. In character creation the herbalism kit is missing, survival is missing in the skills and I couldn't find the explorers pack. Also as a DM I am trying to award them with special bonus to the players skills and I couldn't edit their character sheets accordingly to give them extra proficiencies. Could that be added so DM's have more control over special rewards? I don't want to have to homebrew everything if I just want to give them a little extra boost that could be added on their sheets. Thank you for this awesome site and I am looking forward to it improving in time.
Thanks for the compliment :).
We'll take a look to make sure we are properly calculating Passive Perception.
Can you provide a few more specifics on the other issues? For example, you mentioned the herbalism kit and explorer's pack are missing from character creation. Do you mean in the inventory section when trying to add the kit, or as a proficiency choice?
Also, I'm not sure what you mean by Survival missing from skills. The skill is listed in the skills section of the character sheet. If you mean that the Survival skill is missing from a specific proficiency choice in the builder, it may be helpful to provide your character link so we can investigate
The herbalism kit was found later but not intuitively since it was a separate item and not in the proficiency section under the backgrounds for the hermit. I noticed in the background section that I couldn't pick survival as a skill when I choose a customized background. https://www.dndbeyond.com/profile/Olorin_Ithron/characters/470661 is the character in question. Again I am DM and this is a player in the campaign that I am running. I still want to add more proficiency to each player any way that can be done?
I did a search through this thread, but was not able to find a post on this. Will there be a feature to filter/group characters created: almost like folders. I have gone through mass character sheet deletion because it is difficult to find the one/one(s) I wanted to look at or modify. It became quicker to start from scratch.
I can't be the only one with a character creation addiction.
I did a search through this thread, but was not able to find a post on this. Will there be a feature to filter/group characters created: almost like folders. I have gone through mass character sheet deletion because it is difficult to find the one/one(s) I wanted to look at or modify. It became quicker to start from scratch.
I can't be the only one with a character creation addiction.
It would be nice to have more language options. I have a player whose background includes a familiarity with gnolls, including speaking their language. Evidently, while gnolls can speak Gnoll, a PC can't at this point? I know it's been mentioned before, but I'll repeat the request: Custom language options, especially if I can create "homebrew" languages. My elves don't all speak one language and my humans are to uppity to all share one, common tongue. ;)
I have a player in my campaign that is playing a feral tiefling rogue with Devil's Tongue. He can't seem to find the ability to use Vicious Mockery at level 1. Taking a look at it I don't see it under Limited Use or Attacks. Where should this be for martial characters?
I have a player in my campaign that is playing a feral tiefling rogue with Devil's Tongue. He can't seem to find the ability to use Vicious Mockery at level 1. Taking a look at it I don't see it under Limited Use or Attacks. Where should this be for martial characters?
It should show on spells section. But since the character is a rogue (and not an arcane trickster I suppose) this section is not shown. This is probably a bug of the variant race. Well, after the 3rd lvl it will appear on the limited use section.
The exported character sheet needs some work in order to be useful. A lot of uninteresting information is listed on it, while a lot of necessery information isn't. For example, if you create a fighter character, the exported sheet lists that the character has a fighting style, but not which one it is. The same is true for all class features of this type. There are also some really weird stuff listed as class features, like "hit points" and "proficiencies". There is also a problem in the proficiencies-box, where all the skills are listed as proficiencies. This is not needed. It would also be cool if the character portrait showed up in the "character appearance" box, but this isn't a big deal.
There are a couple of problems with the digital sheets as well. Certain class features aren't implemented in the sheet properly. One such example is the pact of the blade Warlock's pact weapon feature. This should get listed as an attack (especially now that there is the Xanathar's guide Hexblade feature that lets you use charisma for attack and damage, and the "improved pact weapon"-invocation that grants attack and damage bonuses to that weapon). There ar probably other, similar issues like this as well. For a novice player, those things might be very hard to implement manually.
OTherwise, great job on the tools. I am enjoying them a lot so far.
Pretty much all of the "top shelf" sheets since 3E have had a really nice spell sheet that includes some more detailed info in the listing. Usually, these have been (IMO) the full width of the page rather than multi-column, for obvious reasons. I've still got one for 3.5E that someone put together in Excel, with automation.
The same goes for the listing of class/race abilities and feats. These should have enough of a blurb to be useful during play.
Of course, I strongly dislike the "official" WotC sheet for 5E, aesthetically, so I'm going to be an extremely hard audience to please without a full redesign, anyway.
I'm sure it's been said but having an extra area/page for the additional "This is your life" stuff from Xanthar's would be great
There's a "Backstory" section under Notes way at the bottom of the Description page in the editor. That's a pretty good place to write the stuff manually.
Elsewhere in these forums, there are requests to actually have an automated (or semi-automated) backstory generator based on the tables.
It's a small thing but I'd like an option to toggle the "introductory" pages in each section during character creation. I think those screens are great for new players but I don't think they have much use after you have read through them the first time.
I am noticing a few things that are missing or that are incomplete; such as Passive perception calculation is missing the players proficiency bonus. In character creation the herbalism kit is missing, survival is missing in the skills and I couldn't find the explorers pack. Also as a DM I am trying to award them with special bonus to the players skills and I couldn't edit their character sheets accordingly to give them extra proficiencies. Could that be added so DM's have more control over special rewards? I don't want to have to homebrew everything if I just want to give them a little extra boost that could be added on their sheets. Thank you for this awesome site and I am looking forward to it improving in time.
Twitter: @thesqualls
XBL Gamertag/PSN Name: squale71
The herbalism kit was found later but not intuitively since it was a separate item and not in the proficiency section under the backgrounds for the hermit. I noticed in the background section that I couldn't pick survival as a skill when I choose a customized background. https://www.dndbeyond.com/profile/Olorin_Ithron/characters/470661 is the character in question. Again I am DM and this is a player in the campaign that I am running. I still want to add more proficiency to each player any way that can be done?
For magic items with spells, can we get the concentration marking in the duration field when viewed on the character sheet?
"Some magic items allow the user to cast a spell from the item...the user of the item must concentrate if the spell requires concentration."
- Magic Items: Spells
Ah jeez it was staring at me right in the face, thanks!
Dave
Yeah, lol, I feel stupid but hey a good learning moment.
I did a search through this thread, but was not able to find a post on this. Will there be a feature to filter/group characters created: almost like folders. I have gone through mass character sheet deletion because it is difficult to find the one/one(s) I wanted to look at or modify. It became quicker to start from scratch.
I can't be the only one with a character creation addiction.
It would be nice to have more language options. I have a player whose background includes a familiarity with gnolls, including speaking their language. Evidently, while gnolls can speak Gnoll, a PC can't at this point? I know it's been mentioned before, but I'll repeat the request: Custom language options, especially if I can create "homebrew" languages. My elves don't all speak one language and my humans are to uppity to all share one, common tongue. ;)
I have a player in my campaign that is playing a feral tiefling rogue with Devil's Tongue. He can't seem to find the ability to use Vicious Mockery at level 1. Taking a look at it I don't see it under Limited Use or Attacks. Where should this be for martial characters?
And I cast Heroism on the community.
The exported character sheet needs some work in order to be useful. A lot of uninteresting information is listed on it, while a lot of necessery information isn't. For example, if you create a fighter character, the exported sheet lists that the character has a fighting style, but not which one it is. The same is true for all class features of this type. There are also some really weird stuff listed as class features, like "hit points" and "proficiencies". There is also a problem in the proficiencies-box, where all the skills are listed as proficiencies. This is not needed. It would also be cool if the character portrait showed up in the "character appearance" box, but this isn't a big deal.
There are a couple of problems with the digital sheets as well. Certain class features aren't implemented in the sheet properly. One such example is the pact of the blade Warlock's pact weapon feature. This should get listed as an attack (especially now that there is the Xanathar's guide Hexblade feature that lets you use charisma for attack and damage, and the "improved pact weapon"-invocation that grants attack and damage bonuses to that weapon). There ar probably other, similar issues like this as well. For a novice player, those things might be very hard to implement manually.
OTherwise, great job on the tools. I am enjoying them a lot so far.
Pretty much all of the "top shelf" sheets since 3E have had a really nice spell sheet that includes some more detailed info in the listing. Usually, these have been (IMO) the full width of the page rather than multi-column, for obvious reasons. I've still got one for 3.5E that someone put together in Excel, with automation.
The same goes for the listing of class/race abilities and feats. These should have enough of a blurb to be useful during play.
Of course, I strongly dislike the "official" WotC sheet for 5E, aesthetically, so I'm going to be an extremely hard audience to please without a full redesign, anyway.
Nice to haves:
- Load a larger portrait to be used on the export sheet
- Populate the Organization Name/Symbol with the character's Faction/Rank/Symbol information
I'm sure it's been said but having an extra area/page for the additional "This is your life" stuff from Xanthar's would be great
I'm talking about for the PDF character export :)