This thread was marked as Locked by LaTiaJacquise.
Site Update
This thread was marked as Locked by LaTiaJacquise.
This might have been answered already but, will the app work across ios and android devices? Example : The DM has and andriod tablet and a player has a ios phone.
Billy Davis
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
So, Sedge and BadEye have said that it's fine to use the homebrew system to just input stuff from your books (in precisely the way you do with a pencil, on paper). I went to try it out today and I'm not seeing a way to do this with classes, feats, or races. Can I create a homebrew race, class, or feat? This also affects the ability to use UA in a timely manner.
Check out the upcoming full 3D VTT, TaleSpire! [official website] [subreddit] [discord]
Sorry if this is a repeated question. But say I wanna buy a few items and such from different books to make a whole character. (Like in the example stated earlier).
What if I then decide, at a later date, that I in fact want the entire books. Would what I already bought be discounted somehow? Or would that first few purchases just be 'lost'.
Patreon: patreon.com/Chaouleon
For myself, I don't see the price structure as unreasonable at all, and fully intend to buy in for the core 3 books, LMoP and SKT with a DM tier subscription right away. Pricing is what I expected (less actually) for the books, based on existing pricing for FG or Roll20, and $3 or $6/mo is inconsequential - less than daily coffee money for many people.
While I can understand people feel they shouldn't have to re-buy books, the reality is that of course they were going to (again, as with FG/Roll20) and to think otherwise was naive. Yes, people have limited income and hobby money, but this is a luxury expense, not required for play and like anything else, if you can't afford it, so be it.
I do see people complaining about this huge buy-in for DMs - $60/$90 for core books, plus $30 each for SCAG, Volos, Xanathars and $25 per adventure. That seems disingenuous to me, as I can see no real reasons that any person or group would need to purchase all the adventure content at once, up front. Most are only running one adventure at a time and can buy the others for completionism at a later time. If a particular monster, spell, background or what-have-you is needed for a particular PC or encounter, it's easy enough to add them as a homebrew until you buy the real thing (or you could buy that bit ala carte). To rant and rave about how this is too expensive for anyone to use seems just silly to me.
Just my 2 coppers...
So does a monthly subscription give you access to the core books and modules? All the subscriptions seem to do is allow you to share home brew and content. Why should I purchase a subscription? .
I'm in the group of people who would like to see the sub cost increased, to offset the initial amount. In my humble opinion it's an easier pill to swallow when the money is spread out over a contractual period (3 months, 6 months, 12 months). I don't have a good gaming group. Every cost, and I mean every cost is on me. From Character sheets to minis, it's all up to me. So this tool, if I choose to use it, is a huge blow to the wallet.
that being said, I love the tool. I think Curse did an awesome job of understanding and implementing feedback. If I had another payment option I would sub 5 minutes after going live. I really have to wait and see if Curse can, once again, listen to their core consumer base.
great job Curse!
I'm here to do one thing; Hit something as hard as I can
What i glean from many posts and replies is you get more character slots and more access to shared honebrew content. Your access to DDB will be ad-free.
After reading the original post by BadEye I can't tell it the two ways to purchase potentially provide ALL the same things. For instance, if you pay one-time fees for content (a Player's Handbook for example) does that allow you to make and store an unlimited number of characters using THAT content and to add home-brew rules of your own like you can for the subscription-based method, and allow you to do so forever? Or do you ALSO have to pay one-time fees for unlocking unlimited character storage and other features like home brewing rules? Or are we essentially going to need to do BOTH ways of purchasing to make the product useful to us (i.e. buy the books we want AND buy a subscription to utilize that content to make characters online and store home brew information and use it all to play, etc.)
Books and subscriptions are two separated things. You can have either, both...or neither. If have subscriptions, you don't have automatically the books. If you buy the books, you do not automatically have the subscriptions.