OOC > Ah crap, I messed up who did the bad Medicine. I was blaming Clayton. Well, maybe it doesn't need a full retcon.
Bree
"Oh, no, Mal, not you, I know you were doing your best for Edge. But Princess and Bacon had no business getting in there. I don't think either of them is a real healer. Kinda wish we had a real healer though, but we should go finish this job anyway, we can't leave these newts at our back now."
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Bree
"Let's be quick. According to the map," and she waves the map Sithi drew, "This should go to some storerooms (area 5). We should clear them fast and then go see about this room off this way." She indicates area 6 on the map. "That looks like where I'd put my private rooms. Really too noisy over here... usually."
She will take a cursory glance into the pools of water. Perception: 17
Then she will set up on the door to area 5 just like last time, illusion of poor, dear Edge at the ready.
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Yasei’s eyes roll into the back of her head, as if she’s concentrating REALLY hard to recall something.
My friends, remember what that smoky fellow told us when we first entered this cave?
“The forge up ahead is inFESted with firenewts! There are also keeping their strider mounts in (AREA 10), and they're holding dwarven prisoners in (AREA 9). Ok?! Now please go away!”
"And we don't know that they're not. Plus these newts know that we are here now, even if they can't fight, wouldn't it be better to free the dwarves before they're killed or used as some sort of hostages."
“My experience is that dwarves are hardy folk. Strong of mind, body, and spirit. We’re currently a man down. I vote for freeing the captured dwarves first. Besides, that last room was their weapons storeroom, so I would expect at least some of the dwarves to be warriors!”
"The way behind us is clear. I say release them and let them decide." Shariel stands in prayer, signing an intricate pattern over Edge's body for a long moment.
In Earth, Balance
In Water, Temperance
In Air, Clarity
In Fire, Passion
Light gives birth to Shadow
Shadow gives meaning to Light
There is no Life without pain,
No Death without a Life lived.
All things exist by will of The Eight
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
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Mal will try to cover him with some kind of sheet. (and check his pockets for anything useful.)
To Bree,
"B. you don't want me near you if you get hurt, come on, I swear this was just a flub."
OOC > Ah crap, I messed up who did the bad Medicine. I was blaming Clayton. Well, maybe it doesn't need a full retcon.
Bree
"Oh, no, Mal, not you, I know you were doing your best for Edge. But Princess and Bacon had no business getting in there. I don't think either of them is a real healer. Kinda wish we had a real healer though, but we should go finish this job anyway, we can't leave these newts at our back now."
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
(Cowboy medicine: water, bandages, whiskey, peyote)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Updating shortly!
Ok, so you guys are heading to the other AREA#4 room?
Yes
Last to know and first to be blamed...
As a free action, can I regret my life choices?
FORGE, PART TWO
This part of the mine is surprisingly quiet.
Too quiet.
No one is in this room.
Bree
"Let's be quick. According to the map," and she waves the map Sithi drew, "This should go to some storerooms (area 5). We should clear them fast and then go see about this room off this way." She indicates area 6 on the map. "That looks like where I'd put my private rooms. Really too noisy over here... usually."
She will take a cursory glance into the pools of water. Perception: 17
Then she will set up on the door to area 5 just like last time, illusion of poor, dear Edge at the ready.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Yasei’s eyes roll into the back of her head, as if she’s concentrating REALLY hard to recall something.
My friends, remember what that smoky fellow told us when we first entered this cave?
“The forge up ahead is inFESted with firenewts! There are also keeping their strider mounts in (AREA 10), and they're holding dwarven prisoners in (AREA 9). Ok?! Now please go away!”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
“Good point. They’re also asking us to clear this place out. Think we should break them out first?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"If we break them out we might have more help in killing these creatures."
“Or we could get them killed. We don’t know that their competent fighters.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"And we don't know that they're not. Plus these newts know that we are here now, even if they can't fight, wouldn't it be better to free the dwarves before they're killed or used as some sort of hostages."
“Fair enough. We doing a jailbreak?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
“My experience is that dwarves are hardy folk. Strong of mind, body, and spirit. We’re currently a man down. I vote for freeing the captured dwarves first. Besides, that last room was their weapons storeroom, so I would expect at least some of the dwarves to be warriors!”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
“Maybe we should bring some gear along for them?”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
(The dwarves will not be in Area5 - but there is plenty of noise coming from there.)
OOC: Yes, I believe that we were going to turn around, go to Area 9, then come back with the freed prisoners and tackle Area 5
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Ok! Updating "soon".
"The way behind us is clear. I say release them and let them decide." Shariel stands in prayer, signing an intricate pattern over Edge's body for a long moment.
In Earth, Balance
In Water, Temperance
In Air, Clarity
In Fire, Passion
Light gives birth to Shadow
Shadow gives meaning to Light
There is no Life without pain,
No Death without a Life lived.
All things exist by will of The Eight
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero