Hello adventurers,
I’m excited to announce that a new addition has been made to the combat tracker: Death saving throws! DMs using the combat tracker will not have to stare at a big red 0 while keeping track of how close to a TPK they are!
When a player changes their HP to 0, an empty set of death saving throws will appear where the HP once was. With each successful roll, a green circle will be filled in and with each failure, a red. Once the characters receive some sort of healing and regain their hit points, the death saving throws will disappear and the current hit points will be visible again.
Have questions or comments? Be sure to leave a comment!
Thank you for this! Great job Tim and team!
Would be nice if this could be enabled for monsters - as a DM I might want to allow DSTs for some keystone monsters or NPCs.
Adding monsters mid combat coming soon?
Would be nice if after three successes, it would go to 0 HP.
You can do this now. Just click on the three dots in the upper right are of the tracker, click edit. Then add the monsters you need. It will resume from the last turn you were on with new monsters at Iniative 0 so you just have to add them in.
Unless it has recently been added, it would be great if players could roll death throws from their character sheets.
Thanks for work continuing to improve the tool! I noticed with this update the change from showing HP to Death Throws does not sync or update with the player's input unless you edit the encounter and resave. Is this by design?
Very nice addition! Now please let us know when you will include options for DM die rolling to be included in the game log.
Thank you for continuing to add features to the Combat Tracker! This is a great addition, please keep 'em coming!
This has existed long before this feature, however, these rolls can not automatically be transferred from the character sheet to the builder, and never will be able to.
Wonderful addition!
Perhaps I have missed it - is there an 'end combat' button anywhere? Especially for when combat ends halfway through.
Thank you!!
Do you mean that it has existed in the fact that you can roll a random D20 and then mark off the success or failure on your character sheet? What I was hoping was that one could click on the Death Saves on the character sheet and DnD Beyond would roll the save and mark off the success or failure for you.
Do you mean that it has existed in the fact that you can roll a random D20 and then mark off the success or failure on your character sheet? What I was hoping was that one could click on the Death Saves on the character sheet and DnD Beyond would roll the save and mark off the success or failure for you.
I love how well the combat tracker is coming along. Though progress seems to be dreadfully slow paced.
If this could track player and monster status effects then it would meet most of my needs for a combat tracker. As it is, I can in an inconvient way track statuses with the combat tracker but that requires a manual entry. The manually added entries to the combat tracker can only be deleted by resetting the encounter. I have a work around to this but it is not an economical use of time during a game.
I had my first situation using this saving throw system. I wasn't able to click the circle I wanted to mark manually. I may have missed it, but can that be a function in an update soon? I usually like to roll for the throws myself and want to keep the information secret from the players.
When you click on the death saves box, the sidebar pops up where you can roll the save - but also it has the boxes on top, where you can manually mark the successes and failures.
Cool
Hi Edem, I didn't know that. I will say though that I roll for my players (as the DM) in our campaign for more suspense. With that, I can't mark the death saves on MY side of the encounters window yet. That's more what I was getting at.
Not sure there's an option for that - on the other hand, if you want to keep the information secret from the players, marking it on their character sheet is probably not the best option, since they can see that...
On the other hand, if you are fine with the actual one player to know the result, it might be better if you agree with your group that whenever someone rolls for death saves, they just mark it on their sheet without announcing the result - that might also make it more interesting for the player, as instead of just hoping for not to die, they would feel their own fate is in their own hands.