To Our D&D Community,
We have made the difficult decision to end development on Sigil. This was not a decision made lightly, and it followed months of reflection with all teams involved. We’re deeply grateful to everyone who explored Sigil with us and shared in its journey. Your passion and feedback meant the world.
At Wizards of the Coast, our goal is to create experiences that help you tell incredible stories together, whether at the table, online, or anywhere you gather to play.
When we introduced Sigil, we imagined a powerful 3D virtual tabletop where you could share maps, minis, and environments with your friends and fellow players. While that vision inspired thousands of players and creators, we couldn't sustain the level of ongoing development support that Sigil—or our community—deserved. That’s on us. What we’ve learned from Sigil, and from your feedback, will guide how we approach future digital tools. We’ll take the time to do it right in pursuit of developing the best D&D experiences possible.
To everyone who built and played in Sigil—developers, DMs, players, and creators alike—thank you. Your time, creativity, and feedback made Sigil what it was. We know this decision hurts, especially for everyone who built campaigns, shared feedback, and believed in Sigil’s future. You deserve clarity about what happens next.
Six Months of Master Tier Credit
To thank those who led, experimented with, and hosted campaigns in Sigil using their Master Tier subscription, we’re deeply grateful for your time and passion.
If you used your paid or trial Master Tier subscription to access Sigil at least once any time between March 1, 2025, and yesterday 11:59 PM PT October 23, 2025, you'll receive a six-month Master Tier credit. This six-month Master Tier subscription credit will be granted and appear on your account by November 7, 2025.
If you already have an active subscription, this credit will effectively pause your current paid subscription and then resume it after the 6-month period. Please visit our Sigil Sunset FAQ for more information.
Sigil Available Through End-October 2026
You can continue running your campaigns as usual until the end of October 2026. All features and tier access will remain the same during that time. At the end of October, 2026, Sigil's servers will shut down, and content created within Sigil will no longer be accessible. We know many of you built incredible adventures in Sigil, and we’re grateful for the imagination and effort that brought them to life.
Coming Soon This Year
As soon as an update is available regarding the following items, we’ll share here and on our official D&D channels how to redeem. Thank you for your patience in the meantime.
Replacement Rewards for Pre-Order Customers
If you pre-ordered the 2024 Digital and Physical Core Rulebook Bundle on the D&D Beyond Marketplace, or on the international D&D Store, and received the Sigil-exclusive Gold Dragon Digital Miniature, you’ll receive a new digital dice set on D&D Beyond as a replacement reward.
A New Character Sheet Backdrop for All D&D Beyond Users
As a thank you for your patience and support, all registered D&D Beyond users will receive a new D&D Beyond character sheet backdrop.
Thank You for Your Support
To everyone who played, tested, and helped shape Sigil, thank you again. You made its taverns and dungeons sing, even if only for a while.
To the developers who brought Sigil to life, thank you for your vision, artistry, and dedication. Your work inspired the world of D&D and will shape future experiences fans will continue to enjoy.
— The Dungeons & Dragons Team







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Posted Oct 24, 2025:/
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Posted Oct 24, 2025Although Sigil was a nice idea, regular vtts are much more implemented in the community I guess. But, Demo x Dungeons and Dragons: Battlemarked is going to be awsome and could have potential for more content. Anyway good work, none the less. I look forward to D&Ds future.
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Posted Oct 24, 2025So....no more mal system tied directly into d&d beyond?
That was the main reason I kept my master tier.
First you take away the ability to purchase individual items...now this....why am I spending money on this service again????
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Posted Oct 24, 2025You had what was arguably a VTT with the MOST potential, and you ruined it and the good will of the community (once again).
Thanks for nothing WOTC.
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Posted Oct 24, 2025Weak.
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Posted Oct 24, 2025As someone who works with digital tools to bring D&D to life every week, I know how much creativity and passion went into Sigil. It’s disappointing to see the project end, but I deeply respect the transparency in this message and the acknowledgment of both the players and the developers. I hope the lessons learned here carry forward into the next generation of D&D’s digital experiences.
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Posted Oct 24, 2025yea
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Posted Oct 24, 2025This is the right decision. D&D is not a Tabletop video game. It felt like Sigil was trying to be just that.
Stay focused on Maps. Add animated .gif stickers and other cool features. Get into the stl file and custom 3d printer business.
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Posted Oct 24, 2025Does this include the Maps VTT as well, since that is separate from Sigil?
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Posted Oct 24, 2025I think the maps VTT will still be working
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Posted Oct 24, 2025Since they're separate things, I can't imagine they would ruin what little good will they have left by tanking Maps VTT. But I guess you never know.
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Posted Oct 24, 2025Typical WotC / Hasbro. Create something with absolute potential, then it falls under the weight of its own weak, corporate knees. Shame.
At least work with a third-party to have an officially-licenced 3D VTT, even if you can't build it in-house any more.
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Posted Oct 24, 2025Here's the thing, you guys leapt into that development with the purpose of monetizing it. That was your first mistake. You already run a subscription based service. There was absolutely no reason to try and squeeze more money out of your customer base. Your second mistake was not looking at the past and realizing that WotC already tried to do a VTT way back in 4th edition and that one never came to fruition either. Your third was to complete development and then basically abandon it immediately. If it already works, why not simply maintain it at this point? Can you explain the drain on resources that it takes up?
Next, there are plenty of VTTs out there. I just saw that WotC has expanded its offerings with FoundryVTT. This and your continued partnership with Roll20 should be the direction you go in. The problem with his dynamic though is that it doubles the cost for your players. We have to buy the content in two places, here, and in the VTT. If you want to do right by your player base, please consider adding a tier for purchases that includes a VTT link. So basically, I pay a little bit more for a module, but now I get access to it in Beyond and in Foundry.
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Posted Oct 24, 2025This was how I felt about Sigil too. It leaned too much into making DnD a video game. I'm sure there were those that were interested/enjoyed it but it felt like it was straying too far away from the tabletop experience. VTTs already do that to a certain extent but this was almost completely videogamifying the experience for me. Just my opinion though. 🤷♂️
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Posted Oct 24, 2025To be fair, first Sigil was wholly unneeded as they already had a Map system that could have more easily (and cheaply) been turned into an official Roll20 (which they are now doing anyway). Add in that Sigil was a resource hog and couldn't even be run on MOST PCs (and if you don't have a PC and used mobile or tablet you were boned).
Dropping Sigil and focusing on the Map VTT is what they should have done from the jump, but they saw a way to try for the most greedy approach and it blew up in their stupid faces.
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Posted Oct 24, 2025So WotC killed the one good thing you had going... That's sad, you guys were doing an amazing aesthetical work with Sigil even in beta
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Posted Oct 24, 2025really sad that this is being canned. I really wanted to play it more but there were too many pieces of the DDB were missing, (Species etc) that I think if implemented earlier, would have made this an easy win. Any plans on releasing the source code? Would love to see what independent creators might expand on with this. (probably wont happen but one can dream) Appreciate trying to do right by the community. I definitely wont say no to a six month credit ^_^
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Posted Oct 24, 2025so i tried sigil a number of times but never could get my group to be able join,do i get this credit still?
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Posted Oct 24, 2025Next time hire someone to build your VTT that actually plays the game (at the exec level, I know a lot of passion went in at the dev level). The initial idea of this being micro-transaction grab bag doomed it from the start. All of its primary design decisions were tainted by that.
Not that anyone at Hasbro or WTC really reads these, but you have a market here if you want one. Charge me per month, give me access to all content like Netflix instead of having to buy each book, and then slowly add other features. In this model you can charge me 2x what I am currently paying and I will go all in a year at a time for a discount. People do want this, they just don't want the BS way it was planned at the start.
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Posted Oct 24, 2025I definitely enjoyed Sigil and am saddened by the official end. I guess it is back to Game Master Engine and Talespire for me.