The wasteland is full of places others fear to go: areas choked with toxic mists, regions where reality itself seems unstable, and territories claimed by things that should not exist. You are one of the few who knows how to navigate these dangers safely. Whether you learned your skills through necessity, training, or simply surviving what others couldn't, you've become a guide for those who need safe passage through hell. You read the warning signs in the land itself, know which routes avoid the worst hazards, and can get people from here to there when "there" is somewhere most wouldn't dare to go.
- Ability Scores: Dexterity, Wisdom
- Skill Proficiencies: Stealth, Survival
- Tool Proficiencies: Navigator's tools, repair kit (basic)
- Languages: One ancient language or regional dialect
- Equipment: Two daggers, traveler's pack, hooded cloak, belt pouch with 15 credits, map of local hazard zones
Feature: Safe Passage
You know routes through dangerous territories and can guide others safely through radiation zones and unstable areas.
Suggested Characteristics
d8 |
Personality Trait |
1
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I'm constantly checking the wind direction, sky color, and other environmental signs.
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2
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I speak in whispers even in safe places, as if loud noises might attract danger.
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3
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I have detailed mental maps of hazardous areas and can navigate them in complete darkness.
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4
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I collect samples of dangerous phenomena in small, well-sealed containers.
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5
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I'm hyperaware of my surroundings and react strongly to unexpected sounds or movements.
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6
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I give landmarks ominous names based on the dangers they hide.
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7
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I have rituals for entering and leaving dangerous zones, like prayers or lucky charms.
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8
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I can sleep through almost anything but wake instantly at the first sign of real danger.
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d6 |
Ideal |
1
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Survival: The wasteland teaches harsh lessons, but it teaches truth. (Neutral)
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2
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Service: People need guides through the dark places, and I answer that call. (Good)
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3
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Freedom: The dangerous zones are the only places truly free from society's constraints. (Chaotic)
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4
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Knowledge: Understanding the hazards helps everyone navigate them safely. (Any)
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5
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Profit: My unique skills are worth whatever desperate people will pay. (Evil)
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6
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Balance: The wasteland's dangers serve a purpose in keeping people humble. (Neutral)
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d7 |
Bond |
1
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I learned my skills from an elder who knew the wasteland before the worst changes came.
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2
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A specific dangerous zone holds secrets that only I know how to reach safely.
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3
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I'm searching for other survivors of an expedition that went wrong in a hazardous area.
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4
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Someone I cared about died because I couldn't guide them safely through danger.
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5
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I have an ongoing relationship with a settlement that depends on my guidance.
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6
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There's a safe path through the worst dangers that I've sworn to keep secret.
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7
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I abandon people who can't keep up rather than risk everyone's safety.
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d5 |
Flaw |
1
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I'm so used to danger that I take unnecessary risks in normal situations.
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2
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I don't trust anyone else's judgment about what's safe or dangerous.
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3
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I'm paranoid about sharing route information, even with people who need it.
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4
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I've become addicted to the adrenaline rush of navigating deadly hazards.
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5
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I'm superstitious about the dangers and make decisions based on omens rather than facts.
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