You were born to fly. Whether trained in a prestigious academy, hardened in the chaos of war, or self‑taught on the fringes of civilization, you’ve mastered the art of piloting starships with unmatched skill. To you, the cockpit is more than a seat—it’s a throne, and the stars themselves are your domain.
Others may see space as vast and unforgiving, but you see it as a canvas for daring maneuvers and impossible feats. You’ve danced through asteroid fields, skimmed the edges of gravity wells, and outpaced rivals who thought they had you cornered. Every flight is a test of nerve, precision, and instinct, and you thrive on the razor’s edge between triumph and disaster.
Your reputation precedes you. Fellow pilots whisper your name with respect—or envy. Captains seek you out for dangerous missions, smugglers want you at their helm, and militaries know that a single ace can turn the tide of battle. Yet with fame comes pressure: every mission could be the one where your luck runs out, every rival eager to prove they can outfly you.
Whether you fly for glory, duty, profit, or freedom, one truth defines you: in the endless void, skill is survival, and you are the best there is.
- Ability Scores: +2 to any ability score of your choosing and +1 to any other ability score of your choosing. or +1 to three ability scores of your choice.
- Feat: Starship Ace
- Skill Proficiencies: • Acrobatics
• Perception - Tool Proficiencies: • Navigator’s Tools (charting hyperspace routes and planetary approaches)
• Vehicles (Space) (starships, shuttles, fighters) - Languages: • One of your choice (often a trade tongue or alien dialect learned through interstellar travel)
- Equipment: • A flight jacket or uniform from your academy or squadron
• A starship logbook with past missions and routes
• A lucky charm from your first successful flight (such as a medal, patch, or trinket)
You are recognized as a master pilot. When interacting with starfarers, smugglers, military officers, or planetary defense forces, you can often secure passage, docking privileges, or basic repairs for your vessel. you can negotiate pricing on ship upgrades and docking fee prices. NPCs familiar with space travel respect your reputation and may offer assistance, information, or opportunities—especially if your skills could benefit their mission.
Additionally, you can quickly assess the quality and capabilities of any starship you encounter, gaining a general sense of its speed, maneuverability, and condition.
You are proficient in persuasion
gain advantage on persuasion rolls regarding ship upgrades and docking fee prices.
Suggested Characteristics
| d6 | Personality Trait |
|---|---|
| 1 | I live for the thrill of a high‑speed chase. |
| 2 | I keep calm under pressure—panic wastes oxygen. |
| 3 | My ship is my home, my crew my family. |
| 4 | I brag about my flight record, even embellishing it |
| 5 | I’m always tinkering with engines, even when they don’t need it. |
| 6 | I hum old spacer songs while flying. |
| d4 | Ideal |
|---|---|
| 1 | Freedom. The stars belong to no one; I fly where I please |
| 2 | Duty. My squadron trained me to protect others, and I honor that. |
| 3 | Profit. Piloting is a skill, and skills earn credits. |
| 4 | Discovery. Every jump is a chance to chart the unknown. |
| d4 | Bond |
|---|---|
| 1 | My starship is irreplaceable; I’ll risk everything to protect it. |
| 2 | I owe my life to the captain who pulled me out of a burning wreck. |
| 3 | My family waits for me on a distant colony—I fly to keep them safe. |
| 4 | I’m chasing the legend of a pilot who vanished into hyperspace. |
| d4 | Flaw |
|---|---|
| 1 | I’m reckless, pushing ships beyond safe limits. |
| 2 | I gamble away my pay at every port. |
| 3 | I can’t resist showing off, even when stealth is required. |
| 4 | I distrust authority and ignore orders I don’t like. |







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