
Prerequisite: Requires a Intelligence score of 13 or higher
Your character has developed a keen eye for places that could be used as a nest to hide or rest for some time. These nests are often found in abandoned places, but some adventurers don't follow this rule. The locations of these nests range from abondoned towers, the tops of tall trees, abonded sewer pipes,
The set up of a hideout takes up to 2 days depending on the location of the hideout. The upkeep of your nest ranges from 5 sp to 1 gp (per day your character uses the hideout) depending on the Dm's discretion and your character's playstyle.
The nest grants the following benefits:
- Taking a long rest while in the confines of the hideout, grants the adventurer a buff. This buff grants advantage on ability checks and saving throws for the next hour.
- The hideout is virtually invisible to anyone who does not know the location of the hideout. (Perception check of DC 25)
- (If the nest is placed in a close to or underneath the ground) Your hideout can house up to 6 people for only double the cost as normal, granted there is enough room.
- (If the nest is placed in a elevated location) You can see up to one mile away with no difficulty, able to discern even fine detail as though looking at something no more than 100 feet away from you. Additionally you have advantage on perception checks while in the nest. However ony one person can use this hideout at any one time.

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