So I have this major turn if events for my character and I would like for anyone to offer their two coppers for their thoughts.
Im not asking for advice on what I should do but I'm curious how others would behave in this situation.
So... Here is what is going down.
My character Sly (rouge Teifling) has lycanthropy (got it from heros chronicle, Wildmount campaign) and we are currently helping some blood hunters dealing with some (possible spoilers I don't know how much of this campaign is my dms homebrew) Cultists looking to summon a fire demon. We found a vestige of divergence, the eturnus grimour (iouns magic book) and my character asked it some questions about his lycanthropy. Now Sly has had magic following him left and right and many magical beings like Ukotoa and such have come to him in dreams and visions for his service in exchange for power.
Due to backstory reasons (and heros chronicle) he is skittish around magic beside his own natural abilities (dispator Teifling). The bloodhunters treat Sly as dangerous (being an 'untamed' werewolf) but the leader told him he could take the trial and taming to control it or they can help him get rid of the curse.
So fast forward back to the book, it tells him he could control it, or... The book could consume his curse and instead awaken the magic in his infernal blood (most likely meaning I can gain sorcerer levels).
Now personally I think I will be sticking with the blood hunters and level up to become a lycan hunter. Mainly for RP reasons because my character has seen what magic does to people if it's done wrong (backstory) and also he wants to take his curse and make something good out of it, like how he wants to take his rouge skill and do good with them(also how often do you start off as a werewolf) and also I kinda like being the 'not magical' member of the party. Instead using skills and smarts to solve my problems. (kinda like Nightwing in the outsiders. You are probably thinking why not Batman in the justice league? Because Nightwing is basically Batman minus the depression).
So basically I'm curious what would you guys go for? Stay with the blood hunters? Remove the curse fully or take the books offer for levels in sorcerer (I'm assuming sorcerer considering)
I think I would try to make something good out of being a werewolf, but if the hunters start using me for bad things I would get rid of the curse as soon as possible, and still refrain from using magic if that’s what essentially a phobia for my character- but that’s just my opinion, and I’m sure there will be others to give theirs as well
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I have stolen your shredded cheese.
AgateElk8337’s Doppelgänger
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So I have this major turn if events for my character and I would like for anyone to offer their two coppers for their thoughts.
Im not asking for advice on what I should do but I'm curious how others would behave in this situation.
So... Here is what is going down.
My character Sly (rouge Teifling) has lycanthropy (got it from heros chronicle, Wildmount campaign) and we are currently helping some blood hunters dealing with some (possible spoilers I don't know how much of this campaign is my dms homebrew) Cultists looking to summon a fire demon. We found a vestige of divergence, the eturnus grimour (iouns magic book) and my character asked it some questions about his lycanthropy. Now Sly has had magic following him left and right and many magical beings like Ukotoa and such have come to him in dreams and visions for his service in exchange for power.
Due to backstory reasons (and heros chronicle) he is skittish around magic beside his own natural abilities (dispator Teifling). The bloodhunters treat Sly as dangerous (being an 'untamed' werewolf) but the leader told him he could take the trial and taming to control it or they can help him get rid of the curse.
So fast forward back to the book, it tells him he could control it, or... The book could consume his curse and instead awaken the magic in his infernal blood (most likely meaning I can gain sorcerer levels).
Now personally I think I will be sticking with the blood hunters and level up to become a lycan hunter. Mainly for RP reasons because my character has seen what magic does to people if it's done wrong (backstory) and also he wants to take his curse and make something good out of it, like how he wants to take his rouge skill and do good with them(also how often do you start off as a werewolf) and also I kinda like being the 'not magical' member of the party. Instead using skills and smarts to solve my problems. (kinda like Nightwing in the outsiders. You are probably thinking why not Batman in the justice league? Because Nightwing is basically Batman minus the depression).
So basically I'm curious what would you guys go for? Stay with the blood hunters? Remove the curse fully or take the books offer for levels in sorcerer (I'm assuming sorcerer considering)
Or.... Is there something else you would do?
I think I would try to make something good out of being a werewolf, but if the hunters start using me for bad things I would get rid of the curse as soon as possible, and still refrain from using magic if that’s what essentially a phobia for my character- but that’s just my opinion, and I’m sure there will be others to give theirs as well
I have stolen your shredded cheese.
AgateElk8337’s Doppelgänger