Escape from Erundeir Depths is my first one shot adventure designed for Level 1 Characters. It can be stand alone or used as a starting off point for a homebrew campaign. As such there is a section carved out for local lore kept vague enough for it to be tailored to your needs. For the print out version I've kept all the maps on the same page as the room descriptions (Something I've been annoyed with in other adventures, looking at you Death House) this way you don't have to keep flipping pages from the map back to the description and so on.
I'm also a huge fan of dynamics in role playing and combat, so this one shot features the party escaping a noble family with a history to be uncovered. Each member of their family has unique traits in a stat block, and fleshed out description of who that character is (Motives, goals, alignment, general personality) so the players can discover these unique traits in conversation or after initiative is rolled.
DMsGuild Page is below. More than anything, I'd just like the feedback from the fine DMs and Players on this forum about how I can do better! Thanks everyone.
Hello All,
Escape from Erundeir Depths is my first one shot adventure designed for Level 1 Characters. It can be stand alone or used as a starting off point for a homebrew campaign. As such there is a section carved out for local lore kept vague enough for it to be tailored to your needs. For the print out version I've kept all the maps on the same page as the room descriptions (Something I've been annoyed with in other adventures, looking at you Death House) this way you don't have to keep flipping pages from the map back to the description and so on.
I'm also a huge fan of dynamics in role playing and combat, so this one shot features the party escaping a noble family with a history to be uncovered. Each member of their family has unique traits in a stat block, and fleshed out description of who that character is (Motives, goals, alignment, general personality) so the players can discover these unique traits in conversation or after initiative is rolled.
DMsGuild Page is below. More than anything, I'd just like the feedback from the fine DMs and Players on this forum about how I can do better! Thanks everyone.
https://www.dmsguild.com/product/322154/Escape-From-Erundeir-Depths