I tried looking around for an answer on this, but haven't found anything yet. If it does, I feel like it would make this slightly underwhelming feature significantly better.
Lunar Vitality. Once per turn when you restore Hit Points to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of Hit Points restored by a number equal to a roll of the Bardic Inspiration die. The creature's Speed also increases by 10 feet until the end of its next turn.
I think there's two ways to read this:
Option 1) Once per turn when you restore Hit Points to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of Hit Points restored to that creature by a number equal to a roll of the Bardic Inspiration die.
Option 2) Once per turn when you restore Hit Points to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of Hit Points restored by that spell by a number equal to a roll of the Bardic Inspiration die.
I'd love some clarity on which reading is correct or if this is open to DM interpretation.
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I tried looking around for an answer on this, but haven't found anything yet. If it does, I feel like it would make this slightly underwhelming feature significantly better.
I think there's two ways to read this:
Option 1) Once per turn when you restore Hit Points to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of Hit Points restored to that creature by a number equal to a roll of the Bardic Inspiration die.
Option 2) Once per turn when you restore Hit Points to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of Hit Points restored by that spell by a number equal to a roll of the Bardic Inspiration die.
I'd love some clarity on which reading is correct or if this is open to DM interpretation.