I'm thinking of a Robert Johnson style bardlock (sold his soul for musical ability). I'm looking for build recommendations, level breakdown, invocations, patron, etc. Any advice would be appreciated, thank you.
(Sorry about this I got caught up in the lock part and forgot about the Bard part)
I think your primary difficulty we'll be deciding on the musical instrument, its appearance, and how others respond to its existence. The game uses books and weapons because the most common items found on adventuring groups are books and weapons. If you want to bard up a warlock then I think it should be a simple thing to accomplish as long as your DM buys into it.
If you're going to lowball it… reskin impact of the tome with a musical instrument instead. Your character gets the hold of this instrument through the deal and you use invocations like beguiling influence for bardic flavor or even taking up something like aspect of the moon where you don't need to sleep anymore and you annoy you're party members bye practicing your music at all hours of the night.
Pact of the chain is almost as easy. Your patron gives you a small musical instrument or even a whistle as part of you're find familiar ritual. This instrument is your spell focus and in some way is required to keep in touch with your familiar and maybe even determine its form.
The only real flavor problems we'll be trying impact of the blade in my opinion because I'm not sure what kind of instrument you would want to play music with and use as a weapon. I can see having an instrument that is impervious to damage but I'm not sure about the damage output your DM would allow.
But on the whole having a patron that gives you a musical instrument as a spell focus similar to a Bard isn't that large of a jump. Even being a hexblade isn't an issue because the last line of the first paragraph of that subclass reads, "Others forgo such a arms, content to weave the dark magic of that plane into their spellcasting."
Hi all,
I'm thinking of a Robert Johnson style bardlock (sold his soul for musical ability). I'm looking for build recommendations, level breakdown, invocations, patron, etc. Any advice would be appreciated, thank you.
(Sorry about this I got caught up in the lock part and forgot about the Bard part)
I think your primary difficulty we'll be deciding on the musical instrument, its appearance, and how others respond to its existence. The game uses books and weapons because the most common items found on adventuring groups are books and weapons. If you want to bard up a warlock then I think it should be a simple thing to accomplish as long as your DM buys into it.
If you're going to lowball it… reskin impact of the tome with a musical instrument instead. Your character gets the hold of this instrument through the deal and you use invocations like beguiling influence for bardic flavor or even taking up something like aspect of the moon where you don't need to sleep anymore and you annoy you're party members bye practicing your music at all hours of the night.
Pact of the chain is almost as easy. Your patron gives you a small musical instrument or even a whistle as part of you're find familiar ritual. This instrument is your spell focus and in some way is required to keep in touch with your familiar and maybe even determine its form.
The only real flavor problems we'll be trying impact of the blade in my opinion because I'm not sure what kind of instrument you would want to play music with and use as a weapon. I can see having an instrument that is impervious to damage but I'm not sure about the damage output your DM would allow.
But on the whole having a patron that gives you a musical instrument as a spell focus similar to a Bard isn't that large of a jump. Even being a hexblade isn't an issue because the last line of the first paragraph of that subclass reads, "Others forgo such a arms, content to weave the dark magic of that plane into their spellcasting."