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Each Sword of Life Stealing is showing that it does an extra 3d6 necrotic damage on a 20 in their "Attacks" entries; it should be a static 10 necrotic damage.
Each Sword of Life Stealing is showing that it does an extra 3d6 necrotic damage on a 20 in their "Attacks" entries; it should be a static 10 necrotic damage.
Refreshing the character sheet, now any sword of life stealing should be set to the value of 10.
Weird - I'm seeing "nulldnull" now.
All right, the modifier seems the correct one, but the sheet reads also the null values for the dice count and dice size. I passed this to the staff.
We deployed a fix that should address the display of additional weapon damage that is a fixed value just now!
Looks good on my end!