On the iPhone app, latest update as of 19/05/2022, the app is doing 2 things strangely/wrong. 1: The digital dice are not shown on the app screen at all. And when rolling spell attack for any spell attack, it is returning the same result over and over. Even when rolling advantage/disadvantage, both dice return a 4, for a total of 9. Every time. It rolls randomly for skill checks, as far as I can tell, but spell attack is 4 + 5 or 4,4 + 5 without fail.
Just tried it on my iPhone and on the website using Chrome. Both worked just fine, although I didn't check a spell attack as I have no caster characters on D&DB. But the dice show up and roll in both places.
I have just installed the app on a different OS (I was using the iOS version, now I'm using the Android version) and the dice seem to be working on that one fairly well. The strange thing is that I tried it on the website (using my iPhone safari, but it shouldn't have affected that too lol) and the bug was still present in there. I have no idea what tf is the issue, so for now I guess I'll stick to the Android version as the seems to work fine.
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On the iPhone app, latest update as of 19/05/2022, the app is doing 2 things strangely/wrong. 1: The digital dice are not shown on the app screen at all. And when rolling spell attack for any spell attack, it is returning the same result over and over. Even when rolling advantage/disadvantage, both dice return a 4, for a total of 9. Every time. It rolls randomly for skill checks, as far as I can tell, but spell attack is 4 + 5 or 4,4 + 5 without fail.
Scratch that. It has now started happening on the website too
Just tried it on my iPhone and on the website using Chrome. Both worked just fine, although I didn't check a spell attack as I have no caster characters on D&DB. But the dice show up and roll in both places.
I have just installed the app on a different OS (I was using the iOS version, now I'm using the Android version) and the dice seem to be working on that one fairly well. The strange thing is that I tried it on the website (using my iPhone safari, but it shouldn't have affected that too lol) and the bug was still present in there. I have no idea what tf is the issue, so for now I guess I'll stick to the Android version as the seems to work fine.