I have a character built that has 5lvl paladin/6lvl cleric, and their channel divinity seems to only allow one use per rest.
Seems like a bug, it's not accepting that 6th lvl cleric gains a second use. For reference, the character is built with paladin first then cleric levels, not sure if that effects how beyond sees the ability. Nothing I've seen indicates this is wrong for the game, so just checking if I'm making it up or it's a bug.
For whatever reason, the Paladin Channel Divinity is defined as an Action, while the Cleric Channel Divinity is defined as a (Special). If you scroll down towards the bottom of the Actions tab, you should find Channel Divinity with 2 checkboxes.
Note that the Channel Divinities from both classes don't stack, so you get at most 2 per short rest, not 3; but you can pick from any of your available Channel Divinities.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
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I have a character built that has 5lvl paladin/6lvl cleric, and their channel divinity seems to only allow one use per rest.
Seems like a bug, it's not accepting that 6th lvl cleric gains a second use. For reference, the character is built with paladin first then cleric levels, not sure if that effects how beyond sees the ability. Nothing I've seen indicates this is wrong for the game, so just checking if I'm making it up or it's a bug.
For whatever reason, the Paladin Channel Divinity is defined as an Action, while the Cleric Channel Divinity is defined as a (Special). If you scroll down towards the bottom of the Actions tab, you should find Channel Divinity with 2 checkboxes.
Note that the Channel Divinities from both classes don't stack, so you get at most 2 per short rest, not 3; but you can pick from any of your available Channel Divinities.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)