I'm trying to create a homebrew item with penalties to cover the -4 from Raise Dead. Adding just "Bonus - Ability Check" does not modify initiative or straight ability checks (e.g., rolling just "Charisma"). Adding "Bonus - Ability Check - Dexterity" (or any other specific stat) does not affect init or ability checks either - only skills.
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I'm trying to create a homebrew item with penalties to cover the -4 from Raise Dead. Adding just "Bonus - Ability Check" does not modify initiative or straight ability checks (e.g., rolling just "Charisma"). Adding "Bonus - Ability Check - Dexterity" (or any other specific stat) does not affect init or ability checks either - only skills.