Running into a couple of issues in a custom subclass. I'm attempting to recreate a Lore Master based on the UA content. Two things:
1) When attempting to give Expertise on all of the knowledge skills, it seems that one is always missing from my available skills to learn. For instance, I will select Wizard skills of Arcana and History. Then when I pick Sage, I can't select Religion or Nature to substitute already knowing Arcana and History from my class. I've tried numerous combinations to get this to work and I'm always short at least one skill. However, when I go to the sheet, it shows that I already have proficiency + expertise. So, it appears that adding expertise in sublcasses somehow also gives you proficiency in some cases. Can't figure out how to fix this.
2) What options would I need to select to chose the higher of either Dexterity or Intelligence modifier to add to Initiative?
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Running into a couple of issues in a custom subclass. I'm attempting to recreate a Lore Master based on the UA content. Two things:
1) When attempting to give Expertise on all of the knowledge skills, it seems that one is always missing from my available skills to learn. For instance, I will select Wizard skills of Arcana and History. Then when I pick Sage, I can't select Religion or Nature to substitute already knowing Arcana and History from my class. I've tried numerous combinations to get this to work and I'm always short at least one skill. However, when I go to the sheet, it shows that I already have proficiency + expertise. So, it appears that adding expertise in sublcasses somehow also gives you proficiency in some cases. Can't figure out how to fix this.
2) What options would I need to select to chose the higher of either Dexterity or Intelligence modifier to add to Initiative?