So, I've recently been making a 2024 Cleric character, and I decided to get spiritual weapon as my 2nd level spell. The dmg scaling for it says that "The damage increases by 1d8 for every slot level above 2.", however, for me it increases by 1d8 for every two slot levels above 2, with it only dealing 4d8 damage at a level 9 slot instead of 8d8.
Not anything public, I'm afraid. I'm actually not even sure exactly who watches these forums posts or how often, but I keep a pretty diligent eye on the feedback channel in Discord, so that's a great place for bug reports. https://discord.com/channels/516367331358801950/520320919131127811
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So, I've recently been making a 2024 Cleric character, and I decided to get spiritual weapon as my 2nd level spell. The dmg scaling for it says that "The damage increases by 1d8 for every slot level above 2.", however, for me it increases by 1d8 for every two slot levels above 2, with it only dealing 4d8 damage at a level 9 slot instead of 8d8.
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ModeratorI'll pass that along to the devs. Thanks!
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ModeratorNot anything public, I'm afraid. I'm actually not even sure exactly who watches these forums posts or how often, but I keep a pretty diligent eye on the feedback channel in Discord, so that's a great place for bug reports.
https://discord.com/channels/516367331358801950/520320919131127811
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/dnd
Star Trek online they have a pinned reddit thread for bugs they watch. And that has worked well to concentrate recreate able issues in one area.
Unfortunately not sure how well it'd work here. A lot of 'bugs' I've seen are user error, not actual bugs.
There would probably have to be separate pinned lists for character creator, homebrew, maps, etc