Just created a new Artificer, used the 'Reborn' species/legacy. It's trying to give me two stat boosts in creation <and they stack so one isn't replacing the other if they should> In addition to that, some of my cantrips <specifically True-Strike> isn't displaying a to-hit roll box with my intelligence spellcasting mod.
True Strike doesn't have an attack option of its own, because a) it doesn't know what weapon you're using, and b) for many weapons the damage will include multiple types of dice, which D&D Beyond's dice roller doesn't support. What you can do is add a custom action for it on the character sheet with the stats for the weapon you want to use.
Weird. It should at least have a to-hit roll as the weapon you're using is irrelevant as long as you have proficiency. It's just rolling your spellcasting modifier. Making a custom attack works though. Thanks!
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Just created a new Artificer, used the 'Reborn' species/legacy. It's trying to give me two stat boosts in creation <and they stack so one isn't replacing the other if they should> In addition to that, some of my cantrips <specifically True-Strike> isn't displaying a to-hit roll box with my intelligence spellcasting mod.
edit: Sheet link: https://www.dndbeyond.com/characters/162392209
True Strike doesn't have an attack option of its own, because a) it doesn't know what weapon you're using, and b) for many weapons the damage will include multiple types of dice, which D&D Beyond's dice roller doesn't support. What you can do is add a custom action for it on the character sheet with the stats for the weapon you want to use.
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Weird. It should at least have a to-hit roll as the weapon you're using is irrelevant as long as you have proficiency. It's just rolling your spellcasting modifier. Making a custom attack works though. Thanks!