First, congratulations on the UX changes to the Token options in MAPS. It looks fantastic, and I especially like being able to add tokens to the initiative after combat starts.
If you add a creature to the initiative after combat starts, then click the "X" icon in the initiative tracker to "remove from combat", you can click the sword icon in the token UX to add them back to combat. However, if the creature was already selected for initiative when combat starts, and you remove them from combat, the sword icon in the token menu remains disabled and you cannot add them back.
To summarize:
Creatures added to initiative after combat starts can be removed from combat and added back.
Creatures that start combat already in initiative cannot be added back once removed from combat.
This is a problem for me because I tend to think the "X" icon means "close window" and not "remove from combat", so I tend to accidentally remove creatures from combat after inspecting their stats. Maybe the "X" icon could be replaced with a running man icon for "flee combat" or something.
This is a problem for me because I tend to think the "X" icon means "close window" and not "remove from combat", so I tend to accidentally remove creatures from combat after inspecting their stats. Maybe the "X" icon could be replaced with a running man icon for "flee combat" or something.
This has been an issue for me too. I'd suggest replacing the "X" with a trash can, which is a semi-universal UI symbol for "delete".
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pronouns: he/she/they
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First, congratulations on the UX changes to the Token options in MAPS. It looks fantastic, and I especially like being able to add tokens to the initiative after combat starts.
If you add a creature to the initiative after combat starts, then click the "X" icon in the initiative tracker to "remove from combat", you can click the sword icon in the token UX to add them back to combat. However, if the creature was already selected for initiative when combat starts, and you remove them from combat, the sword icon in the token menu remains disabled and you cannot add them back.
To summarize:
Creatures added to initiative after combat starts can be removed from combat and added back.
Creatures that start combat already in initiative cannot be added back once removed from combat.
This is a problem for me because I tend to think the "X" icon means "close window" and not "remove from combat", so I tend to accidentally remove creatures from combat after inspecting their stats. Maybe the "X" icon could be replaced with a running man icon for "flee combat" or something.
Thanks!
This has been an issue for me too. I'd suggest replacing the "X" with a trash can, which is a semi-universal UI symbol for "delete".
pronouns: he/she/they