I'd say the saving throws are wrong as well - Wis and Cha mods are both +2, the Ring of Protection should give plus 1 to all saves, then a +2 for proficiency (in line with other CR2 humanoids) should be +5 on both.
Again, this is likely an issue with the source, so not much DDB can do about it until WoTC issue an errata/updated version
I'd say the saving throws are wrong as well - Wis and Cha mods are both +2, the Ring of Protection should give plus 1 to all saves, then a +2 for proficiency (in line with other CR2 humanoids) should be +5 on both.
Again, this is likely an issue with the source, so not much DDB can do about it until WoTC issue an errata/updated version
That might actually be because DDB calculates saves automatically and they can't be altered.
Just had a look through the compendium entry for this NPC and they do not match the monster listing for her:
Saving Throws Str +1, Dex +2, Con +1, Int +3, Wis +5, Cha +5
DDB should be calculating the same as above rather than just WIS +4 and CHA +4
Like I said. Save values in monster listing are automated. It can only add proficiency or expertise, not a custom bonus like from an ability or magic item. They need to change the coding for monster pages, which is more complicated than fixing a typo.
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Mary Greymalkin from lost laboratory of Kwalish should have 14 AC (10, +1 from dex, +3 from magic items).
In the PDF, there is the same value. Despite the fact that it is an error, we can't change it.
I'd say the saving throws are wrong as well - Wis and Cha mods are both +2, the Ring of Protection should give plus 1 to all saves, then a +2 for proficiency (in line with other CR2 humanoids) should be +5 on both.
Again, this is likely an issue with the source, so not much DDB can do about it until WoTC issue an errata/updated version
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I was worried that was the case.
That might actually be because DDB calculates saves automatically and they can't be altered.
Just had a look through the compendium entry for this NPC and they do not match the monster listing for her:
Saving Throws Str +1, Dex +2, Con +1, Int +3, Wis +5, Cha +5
DDB should be calculating the same as above rather than just WIS +4 and CHA +4
How to add Tooltips
Like I said. Save values in monster listing are automated. It can only add proficiency or expertise, not a custom bonus like from an ability or magic item. They need to change the coding for monster pages, which is more complicated than fixing a typo.