Okay. So I'm relatively new to DnD Beyond. I've been homebrewing a LOT of content as the DM of my campaign. Currently, I'm working on character my crew will encounter and wanted her to have her own character sheet. She's a level 6 Artificer. Now. I've homebrewed her armor (which is basically just a re-flavored +2 studded leather) and want to infuse it with Enhanced Defense. This would give her an AC of 17 (with her dex) which is comparable to my PCs. However, when I go into infusions on my character sheet, I cannot choose my homebrew armor. Why?
EDIT: I also can't infuse already-existing magical armor.
Bruv I don't think thats possible currently for homebrewing her in beyond. Because that homebrewed armor is technically not counted as a infusion bcs you made it, as off now you can't pair a homebrew with official content. Eg. homebrew Redo of Hexblade wouldn't be able to get the official Hexblade warlock pact weapon box that can determine whether a weapon is part of it unless you manually create it, in short you have to create the infusion ability manually.
Note: Maybe change the Magic Item idk I've never tried that before.
Got it! I missed the rule where you can only infuse non-magical items / objects. And to homebrew any armor it has to go through the "Create Magical Item" tab, that makes sense! Thanks!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Okay. So I'm relatively new to DnD Beyond. I've been homebrewing a LOT of content as the DM of my campaign. Currently, I'm working on character my crew will encounter and wanted her to have her own character sheet. She's a level 6 Artificer. Now. I've homebrewed her armor (which is basically just a re-flavored +2 studded leather) and want to infuse it with Enhanced Defense. This would give her an AC of 17 (with her dex) which is comparable to my PCs. However, when I go into infusions on my character sheet, I cannot choose my homebrew armor. Why?
EDIT: I also can't infuse already-existing magical armor.
Bruv I don't think thats possible currently for homebrewing her in beyond. Because that homebrewed armor is technically not counted as a infusion bcs you made it, as off now you can't pair a homebrew with official content. Eg. homebrew Redo of Hexblade wouldn't be able to get the official Hexblade warlock pact weapon box that can determine whether a weapon is part of it unless you manually create it, in short you have to create the infusion ability manually.
Note: Maybe change the Magic Item idk I've never tried that before.
Infusions can only be applied to mundane items, not magic items. Currently any item made through the homebrewer is considered a magic item.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Got it! I missed the rule where you can only infuse non-magical items / objects. And to homebrew any armor it has to go through the "Create Magical Item" tab, that makes sense! Thanks!