My Hill Dwarf barbarian is level 8. Stats are: STR:21 (Belt of hill giant), Dex: 14, CON: 20, INT: 14, WIS: 14, CHA: 13
He is using a standard BattleAxe. Technically, he should have +8 to hit with it (+5 STR and +3 proficiency) But the character sheet says +10 to hit. I can't find that mysterious +2 bonus. I completely re-created the character from scratch but still have +10 to hit. Can someone help me understand this?
My Hill Dwarf barbarian is level 8. Stats are: STR:21 (Belt of hill giant), Dex: 14, CON: 20, INT: 14, WIS: 14, CHA: 13
He is using a standard BattleAxe. Technically, he should have +8 to hit with it (+5 STR and +3 proficiency) But the character sheet says +10 to hit. I can't find that mysterious +2 bonus. I completely re-created the character from scratch but still have +10 to hit. Can someone help me understand this?
nb: he is also path of ancestral guardian.
Could post the URL of the sheet please?
Sorry everyone, I found the problem, it was a custom +2 battleaxe that was applying a +2 melee bonus on everything!
Note: To create a +2 weapon in homebrew, you have to add a Magic bonus instead of a +melee to hit bonus