This one racial ability seems clutch for keeping your rage going.
Feline Agility
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
This looks like a really good race idea, and it also seems like it would be fun to play with their personality and abilities. I feel like you discovered the SPEED barbarian. I would pair it with way of the beast
This looks like a really good race idea, and it also seems like it would be fun to play with their personality and abilities. I feel like you discovered the SPEED barbarian. I would pair it with way of the beast
Yeah. Not only to be able to keep your rage going, but you can also get to the priority target almost no matter where they are. Oh, the DM stuck the mage way in the back? “I use my feline agility to move EIGHTY FEET up to that evil Wizard you tucked way over there….” 😈
Eighty feet of movement plus a climb speed... so even an enemy tucked in the back and on the second floor of a structure is still a viable target.
Yep. The main benefits:
- Insane mobility, including climb speed. Strength being your main stat as well as athletics proficiency, and having advantage on athletics when you rage enhance this.
- Having claw attacks for situational scenarios where for whatever reason you are stuck without your weapons. This may or may not come up, of course.
- A couple of extra skills it’s always nice.
Obviously the mobility benefit is the main attraction here.
Yep - it’s very good fun, though as a potential downside, my group did nickname my character Zoomies.
As everyone has noted, the speed boost is very nice to have, particularly with the Totem Warrior subclass (Eagle totem - dash as a bonus action, disadvantage on opportunity attacks against you). Potential 160ft movement in a single turn - hello Ms Wizard and Mr Archer! It does come into its own in campaigns that support spread-out maps rather than lots of twisty turny trap-heavy corridors - if you’re built for mobility and there’s nowhere to move to, that can be challenging.
I think a tabaxi barbarian solves a lot of mechanical issues the barbarian has baked into its chassis.
it feels real bad as a barbarian to roll a decent initiative obit be unable to actually reach a target to do your melee barbarian thing. Most mobility enhancement features also seem to be centered around making use of a characters bonus action, which a barbarian needs to activate its rage.
gaining bonus speed and leaving the action/bonus action alone is amazing. It also synergizes with Tasha’s instinctive pounce, since the pounce would make use of a temporarily doubled speed.
the climb speed, claws as weapons, and skill proficiency is great too. Definitely one of my favorite options for barbarians. I’m still waiting to see all the new racial changes though for multiverse.
I think a tabaxi barbarian solves a lot of mechanical issues the barbarian has baked into its chassis.
it feels real bad as a barbarian to roll a decent initiative obit be unable to actually reach a target to do your melee barbarian thing. Most mobility enhancement features also seem to be centered around making use of a characters bonus action, which a barbarian needs to activate its rage.
gaining bonus speed and leaving the action/bonus action alone is amazing. It also synergizes with Tasha’s instinctive pounce, since the pounce would make use of a temporarily doubled speed.
the climb speed, claws as weapons, and skill proficiency is great too. Definitely one of my favorite options for barbarians. I’m still waiting to see all the new racial changes though for multiverse.
That's been leaked. Tabaxi stays exactly the same, except their climb speed is now equal to walking speed (instead of 20). And (I think) their claws now do 1d6 + STR. That seems to be a universal theme. Standard natural weapons do 1d6 instead of 1d4.
This looks like a really good race idea, and it also seems like it would be fun to play with their personality and abilities. I feel like you discovered the SPEED barbarian. I would pair it with way of the beast
I actually have come up with an Aarakocra barbarian named Buzzard. I just thought it would be interesting to hear about a birdman flying headfirst into danger swinging a great axe at enemies.
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This one racial ability seems clutch for keeping your rage going.
Feline Agility
Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
This looks like a really good race idea, and it also seems like it would be fun to play with their personality and abilities. I feel like you discovered the SPEED barbarian. I would pair it with way of the beast
Yeah. Not only to be able to keep your rage going, but you can also get to the priority target almost no matter where they are. Oh, the DM stuck the mage way in the back? “I use my feline agility to move EIGHTY FEET up to that evil Wizard you tucked way over there….” 😈
Eighty feet of movement plus a climb speed... so even an enemy tucked in the back and on the second floor of a structure is still a viable target.
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I don't yet played a Tabaxi Barbie since I only have 6 slots to create chars.....
I'll think about it after reaching lvl 20 with my previous ones.
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
Yep. The main benefits:
- Insane mobility, including climb speed. Strength being your main stat as well as athletics proficiency, and having advantage on athletics when you rage enhance this.
- Having claw attacks for situational scenarios where for whatever reason you are stuck without your weapons. This may or may not come up, of course.
- A couple of extra skills it’s always nice.
Obviously the mobility benefit is the main attraction here.
Yep - it’s very good fun, though as a potential downside, my group did nickname my character Zoomies.
As everyone has noted, the speed boost is very nice to have, particularly with the Totem Warrior subclass (Eagle totem - dash as a bonus action, disadvantage on opportunity attacks against you). Potential 160ft movement in a single turn - hello Ms Wizard and Mr Archer! It does come into its own in campaigns that support spread-out maps rather than lots of twisty turny trap-heavy corridors - if you’re built for mobility and there’s nowhere to move to, that can be challenging.
I think a tabaxi barbarian solves a lot of mechanical issues the barbarian has baked into its chassis.
it feels real bad as a barbarian to roll a decent initiative obit be unable to actually reach a target to do your melee barbarian thing. Most mobility enhancement features also seem to be centered around making use of a characters bonus action, which a barbarian needs to activate its rage.
gaining bonus speed and leaving the action/bonus action alone is amazing. It also synergizes with Tasha’s instinctive pounce, since the pounce would make use of a temporarily doubled speed.
the climb speed, claws as weapons, and skill proficiency is great too. Definitely one of my favorite options for barbarians. I’m still waiting to see all the new racial changes though for multiverse.
That's been leaked. Tabaxi stays exactly the same, except their climb speed is now equal to walking speed (instead of 20). And (I think) their claws now do 1d6 + STR. That seems to be a universal theme. Standard natural weapons do 1d6 instead of 1d4.
if you have a caster they can cast haste
She/They/it
Keep in mind I'm in the UK so my time zone's GMT.
Definitely not an undead.
I actually have come up with an Aarakocra barbarian named Buzzard. I just thought it would be interesting to hear about a birdman flying headfirst into danger swinging a great axe at enemies.