When I was choosing the starting spells for my new cleric, I found a spell called "Glowing Butterfly Storm" in D&D Beyond's character build spell list. I couldn't find any source for it (still can't currently), but it looked real handy at early levels. So I took it. As my group's campaign began progressing, my DM and I started to realize the spell is rather overpowered. Outside of being a 1BA concentration cantrip, it can either damage creatures when entering their space, heal creatures that are below half health, or bring creatures back to 1HP after incapacitation.
The thing is we can't tell if they can be directed only as an action, bonus action, reaction, or just whenever. At lvl 1, we played it as whenever (I'm guessing as insurance maybe?). However, now approaching lvl 5, that's starting to become a cop-out to never KOing for more than a turn. So really, how should this be used to be fair across the board?
TLDR: Possible broken spell. Butterflies are controlled at any point during combat, or only on your turn unless holding action??
It looks like a homebrew. If someone in the campaign has access to it, even from another campaign, it will propagate into everyone’s options. It’s an annoying bug that’s been around forever.
The thing is we can't tell if they can be directed only as an action, bonus action, reaction, or just whenever. At lvl 1, we played it as whenever (I'm guessing as insurance maybe?). However, now approaching lvl 5, that's starting to become a cop-out to never KOing for more than a turn. So really, how should this be used to be fair across the board?
TLDR: Possible broken spell. Butterflies are controlled at any point during combat, or only on your turn unless holding action??
It looks like a homebrew.
If someone in the campaign has access to it, even from another campaign, it will propagate into everyone’s options. It’s an annoying bug that’s been around forever.
Well, that's annoying. I'll just discuss with the DM then on how to best mitigate any overuse then. Thanks!