Yeah the capstone is super meh, but I find the level 11 ability bums me out way more. 2 ki per roll! And only to cancel out disadvantage. Feh. I'm over it. Level 10-12 is the real capstone. Capstones might as well be epic play now. So it bums me out that level 11 is just so lame.
I really like the 3rd and 6th level abilities though, at least in concept, if not completely in execution.
I would tweak Drunken Technique because I don't like that it's only tied to Flurry of Blows, but overall I really like what it brings to the table. I personally view Mobile as a feat tax for any monk not trying to lean into some ranged routine enabled by a subclass so getting a "free" disengage is a big deal to me and worthy of a third level ability. This would be my fix to Drunken Technique:
Drunken Technique
At 3rd level, you learn how to twist and turn quickly as part of your Flurry of Blows. Whenever you use Ki, you gain the benefit of the Disengage action, and you can move up to 10 feet immediately after completing the ability once per turn.
The Drunken Master is a slipper devil all the time. Not just when they're flurrying. Changing the movement in this way combines with Tipsy Sway, Deflect Missiles and Diamond Soul to create the cinematic moments this class is meant to achieve. The Drunken Master isn't going to just make a save against the Wizard's Hypnotic Pattern. They're gonna fall backwards on their ass, distracting the mage while he's finishing weaving the spell, and then do a backwards roll and leap up some feet away ready to elbow some poor fool in the mouth.
I don't have anything I'd do to Tipsy Sway, but I would like to see them get an ability that makes Leap to your Feat a more quintessential part of the kit. Something like this:
Drop Kick/ Flying Elbow
When you make your martial arts bonus action attack, you may choose to fall prone as part of the attack. You do not suffer disadvantage from the prone status for this attack. If the attack hits, it deals additional damage equal to your proficiency bonus.
The level 6 prone thing hurts my soul so much! I would have loved a corkscrew headbutt or something like that.
I use only 5 feet of movement to get up and archers get Disadvantage. Yay. You are the bane of Rangers everywhere....
You want to make it worth while, DM shouldn't get disadvantage and enemies should not gain advantage while you are prone. In true Drunken Master fashion.
Yeah the "kip up" ability is actually a perfect little DM tool to me. It's just missing the other side of the coin...why the DM is on the floor in the first place. lol. Between that and a lack of improvised weapon stuff there's just a little too much missing from the DM's kit. I'm super inspired to sketch out a full Drunken Master fix now.
Well if you think about it most fights in dnd at least has 4 low level minions aiding the boss or just a bunch of minions without a boss especially at high level fights with a ton of minions you can destroy 7 of them move away make a minion hit another minion not to mention get rid of a disadvantage and jump back to your feet So the way I see it drunken master is crowd control so while the heavy hitter go after the boss while the drunken master destroys all of minions so in the drunken master is good in fights with at least more then 3 minions which is a good amount
I cannot find it now that i want to use it but I thought i read that a Drunken Master can drink alcohol to heal? Is that true, where can i find the stats on it?
I cannot find it now that i want to use it but I thought i read that a Drunken Master can drink alcohol to heal? Is that true, where can i find the stats on it?
The whole alcohol thing is just flavor. They never had a heal like that unless it was a homebrew version you saw. Nothing in the subclass is effected by alcohol.
OMG i just found what i was thinking of...i purchased the Amulet of the Drunkard which allows you to heal 4d4+4 from drinking mead or beer....I thought i was going crazy there for a bit
OMG i just found what i was thinking of...i purchased the Amulet of the Drunkard which allows you to heal 4d4+4 from drinking mead or beer....I thought i was going crazy there for a bit
Glad you found that. I wasn’t aware of this item.
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The level 6 prone thing hurts my soul so much! I would have loved a corkscrew headbutt or something like that.
I use only 5 feet of movement to get up and archers get Disadvantage. Yay. You are the bane of Rangers everywhere....
You want to make it worth while, DM shouldn't get disadvantage and enemies should not gain advantage while you are prone. In true Drunken Master fashion.
Yeah the "kip up" ability is actually a perfect little DM tool to me. It's just missing the other side of the coin...why the DM is on the floor in the first place. lol. Between that and a lack of improvised weapon stuff there's just a little too much missing from the DM's kit. I'm super inspired to sketch out a full Drunken Master fix now.
Well if you think about it most fights in dnd at least has 4 low level minions aiding the boss or just a bunch of minions without a boss especially at high level fights with a ton of minions you can destroy 7 of them move away make a minion hit another minion not to mention get rid of a disadvantage and jump back to your feet So the way I see it drunken master is crowd control so while the heavy hitter go after the boss while the drunken master destroys all of minions so in the drunken master is good in fights with at least more then 3 minions which is a good amount
I cannot find it now that i want to use it but I thought i read that a Drunken Master can drink alcohol to heal? Is that true, where can i find the stats on it?
The whole alcohol thing is just flavor. They never had a heal like that unless it was a homebrew version you saw. Nothing in the subclass is effected by alcohol.
must've been homebrew then cuz i have found a few of those that use alcohol in different manners. Oh well
OMG i just found what i was thinking of...i purchased the Amulet of the Drunkard which allows you to heal 4d4+4 from drinking mead or beer....I thought i was going crazy there for a bit
Glad you found that. I wasn’t aware of this item.