Tough call between the STR Belt and the +2 Protection Ring.
Ring: Saves to me feel like everything as the game progresses. Think +2 to DEX especially but also other saves and the +2 AC mitigates damage enough to negate the Ioun Stone's benefit.
Belt: Always swinging. Missing sucks, and can't smite on a miss, so any bit helps. +2 dmg per hit = +4 each turn (more if get in an Opp Attack). If your GM throws STR saves at you a lot like mine does, you'll feel the boost to that as well.
What's your subclass? Do you have any individual or party means to gain Advantage on attacks? If so, the STR boost is less attractive.
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Tough call between the STR Belt and the +2 Protection Ring.
Ring: Saves to me feel like everything as the game progresses. Think +2 to DEX especially but also other saves and the +2 AC mitigates damage enough to negate the Ioun Stone's benefit.
Belt: Always swinging. Missing sucks, and can't smite on a miss, so any bit helps. +2 dmg per hit = +4 each turn (more if get in an Opp Attack). If your GM throws STR saves at you a lot like mine does, you'll feel the boost to that as well.
What's your subclass? Do you have any individual or party means to gain Advantage on attacks? If so, the STR boost is less attractive.