I’m starting a new campaign in a few weeks and I’m trying to get this idea for a character to work out in my head. So I’ll try to be brief with with my background on this character and get straight to the stats.
He’s a Drow with 8/16/15/12/11/17 for stats(really good rolls but I’m not complaining). I’m starting off with Sorcerer for the CON saves, but from there I want most of my lvl’s to be Warlock and l lean into the hexblade with this character. I’m going Divine soul because my party( Fighter, Ranger and a Monk) are using a heal by committee strategy where everyone brings some healing to the table and we all stay alive.
My question is with all this in made where would you go with this character and why? I have some things worked out on paper but I’m interested in some other options.
I love the use of divine soul here: Even if you never take another level you have Favored by the Gods, which is one of the best saving throw helpers (with a short rest refresh), cure wounds (which is great with a warlock who automatically upcasts), absorb elements, and one other spell (bless is quite good, magic missile, pick your favorite). I would hold off and select shield with your warlock spells known simply because you want to use your sorcerer ones for things you can't get with warlock. Build wise 1 level is all you need but here are the next nice plateaus and what you can get with them. 3. Metamagic, and doubling your long rest spell slots 5. Spirit guardians - a 5/5 build is pretty tempting to strap spirit guardians on a melee hexblade
For build I like starting level 1 with divine soul and then 5 straight levels of hexblade. Until you are 1sor/5war I would recommend concentrating on eldritch blast/ hex like a normal boring warlock, god pact of the blade. Particularly at level 5 when you are 1/4 you will have two beams of eldritch blast with agonizing blast that will put your weapon usage to shame. The biggest question for these levels is what feat to take at level 4 warlock. As an elf you could go elven advantage and boost cha, prep for your martial build with something like polearm master. In ways less useful to your scores, you could take Revenant Blade and go with the Double Scimitar and pact/hex weapon the heck out of it but that leaves you with odd charisma and odd dex scores. Finally I am a really big fan of Drow High Magic, detect magic at will is amazing and once a day levitate and dispel magic fill some holes in your spell list.
Once you reach 5th level warlock you can start changing over to a martial build and switching your invocations over to thirsting blade and improved pact weapon. I like warlocks and would then spend more levels on warlock and maybe never go back to increase the sorcerer levels. Others would disagree and want to get at that metamagic.
Yo I’ll be honest Drow magic wasn’t even on my radar thank you for that one. I was going to let the campaign decide what feats I took, because I found when you over plan that kind of stuff you don’t allow your character to develop naturally.
But thank you for all your input I will definitely refer back to this post as I level up to gain a different point of view.
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I’m starting a new campaign in a few weeks and I’m trying to get this idea for a character to work out in my head. So I’ll try to be brief with with my background on this character and get straight to the stats.
He’s a Drow with 8/16/15/12/11/17 for stats(really good rolls but I’m not complaining). I’m starting off with Sorcerer for the CON saves, but from there I want most of my lvl’s to be Warlock and l lean into the hexblade with this character. I’m going Divine soul because my party( Fighter, Ranger and a Monk) are using a heal by committee strategy where everyone brings some healing to the table and we all stay alive.
My question is with all this in made where would you go with this character and why? I have some things worked out on paper but I’m interested in some other options.
I love the use of divine soul here: Even if you never take another level you have Favored by the Gods, which is one of the best saving throw helpers (with a short rest refresh), cure wounds (which is great with a warlock who automatically upcasts), absorb elements, and one other spell (bless is quite good, magic missile, pick your favorite). I would hold off and select shield with your warlock spells known simply because you want to use your sorcerer ones for things you can't get with warlock. Build wise 1 level is all you need but here are the next nice plateaus and what you can get with them.
3. Metamagic, and doubling your long rest spell slots
5. Spirit guardians - a 5/5 build is pretty tempting to strap spirit guardians on a melee hexblade
For build I like starting level 1 with divine soul and then 5 straight levels of hexblade. Until you are 1sor/5war I would recommend concentrating on eldritch blast/ hex like a normal boring warlock, god pact of the blade. Particularly at level 5 when you are 1/4 you will have two beams of eldritch blast with agonizing blast that will put your weapon usage to shame. The biggest question for these levels is what feat to take at level 4 warlock. As an elf you could go elven advantage and boost cha, prep for your martial build with something like polearm master. In ways less useful to your scores, you could take Revenant Blade and go with the Double Scimitar and pact/hex weapon the heck out of it but that leaves you with odd charisma and odd dex scores. Finally I am a really big fan of Drow High Magic, detect magic at will is amazing and once a day levitate and dispel magic fill some holes in your spell list.
Once you reach 5th level warlock you can start changing over to a martial build and switching your invocations over to thirsting blade and improved pact weapon. I like warlocks and would then spend more levels on warlock and maybe never go back to increase the sorcerer levels. Others would disagree and want to get at that metamagic.
Yo I’ll be honest Drow magic wasn’t even on my radar thank you for that one. I was going to let the campaign decide what feats I took, because I found when you over plan that kind of stuff you don’t allow your character to develop naturally.
But thank you for all your input I will definitely refer back to this post as I level up to gain a different point of view.