I have read a little on the Paladin Hexblade build, but have never made one. I also searched the Paladin and Warlock forums to see other content but didnt' find much for the first 6 pages. I am only seeing Hexadin builds. What other subclass combos are done well?
Keep in mind that if you're comfortable with your character's ability scores and modifiers, swapping an ASI for a feat can significantly improve a character's effectiveness/fun level. Assuming your gamemaster allows feats and depending on which feat is selected, of course. Never look at an ASI as "just an ASI". Sometimes a +1 to an attribute modifier may not be as useful as a feat.
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Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" - Hunter S. Thompson
When life is bleak, all hope is lost, a wall is at your back, you always have one option left...attack! Attack! ATTACK! - Me
You should really do some digging into the Undead Warlock/Oath of Conquest Paladin multiclass... it's an awesome fear machine.
Ohh! A Nazgul from the Lord of the Rings!
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Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!" - Hunter S. Thompson
When life is bleak, all hope is lost, a wall is at your back, you always have one option left...attack! Attack! ATTACK! - Me
I realize this post is over a year old, but I was going to be doing this exact build. What do you think is the best division of classes? Would you throw in 2 levels of fighter for Action Surge?
No, I wouldn't add two levels of fighter. Everytime you multiclass, you delay things: Spells, class features, subclass features, feats, stat upgrades etc. You have to decide, is do I gain more than I lose when I MC. When most games fizzle out around level 12 or 13, the price of admission for 3 classes is, imo too high.
Most of the old hexadin builds were using 1 level of warlock, and the rest paladin IIRC.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
I have read a little on the Paladin Hexblade build, but have never made one. I also searched the Paladin and Warlock forums to see other content but didnt' find much for the first 6 pages. I am only seeing Hexadin builds. What other subclass combos are done well?
https://www.dndbeyond.com/forums/class-forums/paladin/1764-paladin-hexblade-warlock-multiclass and https://rpg.stackexchange.com/q/58631/33204 are good, but remember, they pre-date XGE, and so they don't consider the Hexblade patron or the newer invocations.
https://www.reddit.com/r/dndnext/comments/7u42xw/hexblade_pure_class_vs_multiclass/ and https://www.reddit.com/r/3d6/comments/7oz9wu/5e_hexblade_warlockpaladin_multiclass_best/ are from after XGE, and are probably more relevant.
Gold! Thank you so much!
Keep in mind that if you're comfortable with your character's ability scores and modifiers, swapping an ASI for a feat can significantly improve a character's effectiveness/fun level. Assuming your gamemaster allows feats and depending on which feat is selected, of course. Never look at an ASI as "just an ASI". Sometimes a +1 to an attribute modifier may not be as useful as a feat.
Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!"
- Hunter S. Thompson
When life is bleak, all hope is lost, a wall is at your back, you always have one option left...attack! Attack! ATTACK!
- Me
You should really do some digging into the Undead Warlock/Oath of Conquest Paladin multiclass... it's an awesome fear machine.
Ohh! A Nazgul from the Lord of the Rings!
Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride!"
- Hunter S. Thompson
When life is bleak, all hope is lost, a wall is at your back, you always have one option left...attack! Attack! ATTACK!
- Me
I realize this post is over a year old, but I was going to be doing this exact build. What do you think is the best division of classes? Would you throw in 2 levels of fighter for Action Surge?
No, I wouldn't add two levels of fighter. Everytime you multiclass, you delay things: Spells, class features, subclass features, feats, stat upgrades etc. You have to decide, is do I gain more than I lose when I MC. When most games fizzle out around level 12 or 13, the price of admission for 3 classes is, imo too high.
Most of the old hexadin builds were using 1 level of warlock, and the rest paladin IIRC.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
With the 2024 rules, I think a Fey Patron Warlock combined with an Oath of the Ancients Paladin would be pretty thematic.