I‘m afraid, your proposed build won’t be particularly effective at what it wants to do.
For a martial character attacking twice per attack action is among the most powerful things you can do, more so if you take the Sharpshooter feat. So it should be your top priority to get access to either Extra Attack or Thirsting Blade as soon as possible. Not having any form of extra attack by level 10 would leave your character painfully lacking in damage.
You also want to utilize Hex Warrior. Using your Charisma modifier for attack and damage rolls is a godsend in a feat-heavy build that also wants to have good spellcasting.
That leaves you with two options:
Fighter 1, Warlock 5 for Thirsting Blade, then whatever you want (if you can get a magic hand crossbow)
Fighter 1, Warlock 1, Fighter 4 for Extra Attack, then whatever you want
If you go with option one, you can change Thirsting Blade for another invocation as soon as you get Extra Attack from Fighter, since you can replace one of your invocations any time you get a level of Warlock. You should also remember that Improved Pact Weapon won’t work with a nonmagical hand crossbow.
Either option only needs 14 Dexterity if you’re wearing medium armor, which I would recommend.
Hi there,
Hmm. I just reread Action Surge, that it only gives you the extra action once, then you have to wait until you have a short or long rest to do it again. So I guess I do need to push up getting Thirsting Blade sooner., thanks!
With Improved Pact Weapon (if he takes it that far) he can.
Prerequisite: Pact of the Blade feature
You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your warlock spells.
In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.
Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow.
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Been doing this DND stuff since the late 70's...yeah, from the original DnD. Not even the Advanced DnD stuff. Been there, done that...failed that "I only fail on a 1" saving throw.
Of course, you could always use one of the ranged options provided by Improved Pact Weapon. These are all viable options. Unfortunately, they don't include a hand crossbow...
@Kiramander: I don't know if you read the whole thread, but the discussion leaned towards one handed crossbows and as Shinshaky already described, you can't use mundane one handed crossbows as pact weapon.
Personally I'd just go straight warlock. Hex blades get medium armor, with a 14 dex you have a 17 AC, if you get a magic hand crossbow see if your DM will let you load it while using a shield, 19 AC. That's good, honestly I think 17 is enough. Human variant, crossbow expert, sharpshooter at 4, Chr at 8 and 12. Use darkness to grant advantage, profit. You are giving up a lot of spell power for slightly better AC in the case they run up on you and a couple other small perks.
You can't create one, but you can bond with it as its not a two handed weapon. And after bonded and assuming you take pact of the blade summon it at will. No idea why you would bother sending it away as it takes a action to summon it but the get captured scenario that happens incredibly rarely, or some other spot where you can't have weapons so outside like a spy campaign once a game.
Consider being elf custom lineage and grabbing devils sight darkness to abuse elven accuracy and sharpshooter because people cant see. crossbow expert is great too.
Hi there,
Hmm. I just reread Action Surge, that it only gives you the extra action once, then you have to wait until you have a short or long rest to do it again. So I guess I do need to push up getting Thirsting Blade sooner., thanks!
With Improved Pact Weapon (if he takes it that far) he can.
Prerequisite: Pact of the Blade feature
You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your warlock spells.
In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.
Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow.
Been doing this DND stuff since the late 70's...yeah, from the original DnD. Not even the Advanced DnD stuff. Been there, done that...failed that "I only fail on a 1" saving throw.
@Kiramander: I don't know if you read the whole thread, but the discussion leaned towards one handed crossbows and as Shinshaky already described, you can't use mundane one handed crossbows as pact weapon.
Here’s a work around, temporarily turn it into a magic weapon with elemental weapon and then bond with it during that duration
Personally I'd just go straight warlock. Hex blades get medium armor, with a 14 dex you have a 17 AC, if you get a magic hand crossbow see if your DM will let you load it while using a shield, 19 AC. That's good, honestly I think 17 is enough. Human variant, crossbow expert, sharpshooter at 4, Chr at 8 and 12. Use darkness to grant advantage, profit. You are giving up a lot of spell power for slightly better AC in the case they run up on you and a couple other small perks.
Yeah but it doesn't say anything about hand crossbows, only light and heavy, how do I get a hand crossbow?
You can't create one, but you can bond with it as its not a two handed weapon. And after bonded and assuming you take pact of the blade summon it at will. No idea why you would bother sending it away as it takes a action to summon it but the get captured scenario that happens incredibly rarely, or some other spot where you can't have weapons so outside like a spy campaign once a game.
MyDudeicus is correct. You can make a hand crossbow your Hex weapon because it is, by definition, not a two handed weapon.
Consider being elf custom lineage and grabbing devils sight darkness to abuse elven accuracy and sharpshooter because people cant see. crossbow expert is great too.
Custom Lineage is its own race, not a way to replace or add to the features of race X. No Elven Accuracy for you!