I want to create a monster with vulnerability to silvered weapons, but I can't do so normally as there's no option for that in "Damage Adjustments". Can this option be added please?
edit. I dont need it atm, but this also seems to be the case for adamantine.
The variables in the homebrew tools reflect the variables used in the content entry system. As such, a variable will only likely be added once an official source adds that variable.
Just put it in special traits like the Vampire, but silvered weapons instead of radiant damage
SPECIAL TRAITS DESCRIPTION
Vampire Weaknesses. The vampire has the following flaws:
Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.
Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.
Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
Just put it in special traits like the Vampire, but silvered weapons instead of radiant damage
SPECIAL TRAITS DESCRIPTION
Vampire Weaknesses. The vampire has the following flaws:
Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.
Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.
Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
This is what I am already currently using atm, but it would be nice to have it in the correct location
I see what you are saying, there is no option for silvered weapons. Perhaps eventually with the new system they are working on, we will be able to create our own tags like this.
I want to create a monster with vulnerability to silvered weapons, but I can't do so normally as there's no option for that in "Damage Adjustments". Can this option be added please?
edit. I dont need it atm, but this also seems to be the case for adamantine.
The variables in the homebrew tools reflect the variables used in the content entry system. As such, a variable will only likely be added once an official source adds that variable.
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Just put it in special traits like the Vampire, but silvered weapons instead of radiant damage
SPECIAL TRAITS DESCRIPTION
Vampire Weaknesses. The vampire has the following flaws:
Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.
Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.
Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
This is what I am already currently using atm, but it would be nice to have it in the correct location
Where is the correct location? Is there an example you can point to?
This?
I see what you are saying, there is no option for silvered weapons. Perhaps eventually with the new system they are working on, we will be able to create our own tags like this.