This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Sign in to view your library & saved favorites.
It looks like there is an issue with the Staff(Casting focus) for the 2024 Druid class.
When you create a 2024 Druid, the starting gear gives you Staff(https://www.dndbeyond.com/equipment/540-staff) which is for arcane casters.
But I believe it should give you Wooden Staff(https://www.dndbeyond.com/equipment/530-wooden-staff) instead.
Please let me know if this is correct because it caused issues with combat and even arguing that it should be a Quarterstaff since that's what is mentioned in the handbook:
Choose A or B: (A) Leather Armor, Shield, Sickle, Druidic Focus (Quarterstaff), Explorer’s Pack, Herbalism Kit, and 9 GP; or (B) 50 GP
But a Quarterstaff can knock people prone and such.
I know it's nitpicking but it would've changed how the fight would've ended.
Thank you very much.
It looks like there is an issue with the Staff(Casting focus) for the 2024 Druid class.
When you create a 2024 Druid, the starting gear gives you Staff(https://www.dndbeyond.com/equipment/540-staff) which is for arcane casters.
But I believe it should give you Wooden Staff(https://www.dndbeyond.com/equipment/530-wooden-staff) instead.
Please let me know if this is correct because it caused issues with combat and even arguing that it should be a Quarterstaff since that's what is mentioned in the handbook:
Choose A or B: (A) Leather Armor, Shield, Sickle, Druidic Focus (Quarterstaff), Explorer’s Pack, Herbalism Kit, and 9 GP; or (B) 50 GP
But a Quarterstaff can knock people prone and such.
I know it's nitpicking but it would've changed how the fight would've ended.
Thank you very much.