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In the maps our game uses the double damage for monsters but the maps does not give the option to crit with the dice.
Also having the ability to modify creatures plus to hit, dice type for more powerful versions without homebrewing a whole new monster.
eg monster changing from a 1d4 +2 to a 2d6 + 4 and rather than +2 to hit +8 and being able to crit with them
A quick blank fill in monster maker for those unexpected encounters
In the maps our game uses the double damage for monsters but the maps does not give the option to crit with the dice.
Also having the ability to modify creatures plus to hit, dice type for more powerful versions without homebrewing a whole new monster.
eg monster changing from a 1d4 +2 to a 2d6 + 4 and rather than +2 to hit +8 and being able to crit with them
A quick blank fill in monster maker for those unexpected encounters