From the Dungeon Masters: Living Spells Play-Along Pack-
"Evolving the Idol of Good Fortunes. You decide when a magic item evolves. In general, a magic item evolves when a character's power level increases to the next tier of play. An evolved magic item retains its properties from its previous rarity."
But when viewing the included item (Idol of Good Fortunes), none of the evolved versions, the Tarnished (Rare) or Golden (Very Rare), are retaining the properties from the previous rarities. So the Golden does not include the +1 AC bonus while attuned or knowing the Augury spell. Tested adding it to a character to see if it the bonuses were added but just not listed, but no luck.
Considering this is one of the big hooks of the Arcana Unleashed book, it does not spark a lot of hope in them being set up correctly at release. (Also the Play-Along Packs don't seem to get a thread in the Release Issues & Support forum)
From the Dungeon Masters: Living Spells Play-Along Pack-
"Evolving the Idol of Good Fortunes. You decide when a magic item evolves. In general, a magic item evolves when a character's power level increases to the next tier of play. An evolved magic item retains its properties from its previous rarity."
But when viewing the included item (Idol of Good Fortunes), none of the evolved versions, the Tarnished (Rare) or Golden (Very Rare), are retaining the properties from the previous rarities. So the Golden does not include the +1 AC bonus while attuned or knowing the Augury spell. Tested adding it to a character to see if it the bonuses were added but just not listed, but no luck.
Considering this is one of the big hooks of the Arcana Unleashed book, it does not spark a lot of hope in them being set up correctly at release. (Also the Play-Along Packs don't seem to get a thread in the Release Issues & Support forum)
I've just gone through each variation of that item and they all seem to be working:
Both Blemished items add Augury
Both Tarnished items add Augury and increase AC by +1 (and actually stack, not sure of that's a bug or not)
And both Golden items add Augury, +1 AC (which again stacks for both), and Globe of INvulnerabilitn
Both Tarnished items add Augury and increase AC by +1 (and actually stack, not sure of that's a bug or not)
It's a bug, because you're not supposed to be able to attune to two copies of the same magic item at the same time, and these really seem like they should count as the same magic item.
But D&D Beyond doesn't enforce that rule at all, even when it actually is the same DDB magic item entry; for instance, it'll happily let you attune to two Cloak of Protection items and stack the benefits of both, even though that definitely isn't allowed in the rules.
Both Tarnished items add Augury and increase AC by +1 (and actually stack, not sure of that's a bug or not)
It's a bug, because you're not supposed to be able to attune to two copies of the same magic item at the same time, and these really seem like they should count as the same magic item.
But D&D Beyond doesn't enforce that rule at all, even when it actually is the same DDB magic item entry; for instance, it'll happily let you attune to two Cloak of Protection items and stack the benefits of both, even though that definitely isn't allowed in the rules.
I guess I should've been a little clearer
Technically they're not same-named items, but I think RAW they actually are. So it's a bug and a DDBism
From the Dungeon Masters: Living Spells Play-Along Pack-
"Evolving the Idol of Good Fortunes. You decide when a magic item evolves. In general, a magic item evolves when a character's power level increases to the next tier of play. An evolved magic item retains its properties from its previous rarity."
But when viewing the included item (Idol of Good Fortunes), none of the evolved versions, the Tarnished (Rare) or Golden (Very Rare), are retaining the properties from the previous rarities. So the Golden does not include the +1 AC bonus while attuned or knowing the Augury spell. Tested adding it to a character to see if it the bonuses were added but just not listed, but no luck.
Considering this is one of the big hooks of the Arcana Unleashed book, it does not spark a lot of hope in them being set up correctly at release. (Also the Play-Along Packs don't seem to get a thread in the Release Issues & Support forum)
well, its accessible for Master Tiers, and its still like that lol
I've just gone through each variation of that item and they all seem to be working:
Both Blemished items add Augury
Both Tarnished items add Augury and increase AC by +1 (and actually stack, not sure of that's a bug or not)
And both Golden items add Augury, +1 AC (which again stacks for both), and Globe of INvulnerabilitn
Is the issue you're having something different?
Find my D&D Beyond articles here
It's a bug, because you're not supposed to be able to attune to two copies of the same magic item at the same time, and these really seem like they should count as the same magic item.
But D&D Beyond doesn't enforce that rule at all, even when it actually is the same DDB magic item entry; for instance, it'll happily let you attune to two Cloak of Protection items and stack the benefits of both, even though that definitely isn't allowed in the rules.
pronouns: he/she/they
I guess I should've been a little clearer
Technically they're not same-named items, but I think RAW they actually are. So it's a bug and a DDBism
Find my D&D Beyond articles here