Hi, constructive feedback here. I've been a member since very early on but I haven't provided this feedback yet.
I find the toggles in the character creation screen to be extremely unintuitive.
Unless I am not reading this correctly, the "allow or restrict" means to slide the toggle right to restrict.
So left is a "positive" choice and right is a "negative" choice. You want to enable Critical Role content? Keep the slider to the left. Want to restrict Eberron content? Slide to the right. Enable/Restrict, Positive/Negative, Left/Right. However, it does seem odd that "activating" the toggle, in other words, sliding the toggle so it turns "on" (color-wise) is actually turning it "off" (choice-wise).
But other choices don't correspond to a "positive:left" and "negative:right" pattern.
For example:
"Display and highlight available spells to cast with higher level spell slots," you slide right for a "yes" or positive choice.
"Coins do not count against your total weight carried (50 coins weigh 1 lb.)," you slide right to say "yes" (positive choice" to make coins not count against total weight carried.
Finally, "Allow or restrict choices based on rule prerequisites for the following for this character" also creates some mental gymnastics - left means to "allow choices" based on prerequisites - so that means if the prerequisites are followed, then feat choices are restricted. In other words, "allow prerequisites" means an elf can't choose the halfling bountiful luck feat? You're choosing a "positive" answer for a negative choice. It feels like a double-negative to my tired brain.
Solutions: Be consistent and use labeled radio buttons. In other words, Yes/No choices.
For the feats, a rewording of the choice should be considered. "Require character to qualify for the feat's prerequisite." Yes/No
I'm pretty sure RED is ON... so you have it backwards. Red made me think "stop" and off at first but then I realized I had turned off the standard content and had only enabled Rick and Morty content!
I'm not completely sure even now so yes it's a bit unintuitive....
The main color of the site is bright red, I would think that if something is bright red and the only other alternative to red is a greyed out pale color, the red one would be the "active" setting. I'm not trying to sound patronizing or anything, I just don't see how this is really a problem.
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It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
The main color of the site is bright red, I would think that if something is bright red and the only other alternative to red is a greyed out pale color, the red one would be the "active" setting. I'm not trying to sound patronizing or anything, I just don't see how this is really a problem.
I know it sounds silly and I would totally agree except I honestly got it backwards when first creating a character here.
Perhaps it's because the rest of the character builder highlights are in BLUE so red stood out in a weird way. Maybe they could just be a more standard GUI control like checkboxes instead of sliders.
Wow. This shows how unintuitive the interface is. I've created 112 characters in dndbeyond over the years. Granted, all of them have been "standard" characters (no homebrew, no critical role, no eberron, etc.) so I never noticed that I misunderstood the enable/disable rules. But it looks like sliding RIGHT means "ENABLE". That really goes against usability guidelines if the instructions say "enable or disable" and there is a left/right slider. Enable/Disable suggests a relationship with the Left/Right slider.
Seriously, radio buttons would clear up any confusion.
Hi, constructive feedback here. I've been a member since very early on but I haven't provided this feedback yet.
I find the toggles in the character creation screen to be extremely unintuitive.
Unless I am not reading this correctly, the "allow or restrict" means to slide the toggle right to restrict.
So left is a "positive" choice and right is a "negative" choice. You want to enable Critical Role content? Keep the slider to the left. Want to restrict Eberron content? Slide to the right. Enable/Restrict, Positive/Negative, Left/Right. However, it does seem odd that "activating" the toggle, in other words, sliding the toggle so it turns "on" (color-wise) is actually turning it "off" (choice-wise).
But other choices don't correspond to a "positive:left" and "negative:right" pattern.
For example:
"Display and highlight available spells to cast with higher level spell slots," you slide right for a "yes" or positive choice.
"Coins do not count against your total weight carried (50 coins weigh 1 lb.)," you slide right to say "yes" (positive choice" to make coins not count against total weight carried.
Finally, "Allow or restrict choices based on rule prerequisites for the following for this character" also creates some mental gymnastics - left means to "allow choices" based on prerequisites - so that means if the prerequisites are followed, then feat choices are restricted. In other words, "allow prerequisites" means an elf can't choose the halfling bountiful luck feat? You're choosing a "positive" answer for a negative choice. It feels like a double-negative to my tired brain.
Solutions: Be consistent and use labeled radio buttons. In other words, Yes/No choices.
For the feats, a rewording of the choice should be considered. "Require character to qualify for the feat's prerequisite." Yes/No
I also found this fairly confusing as a newbie.
I'm pretty sure RED is ON... so you have it backwards. Red made me think "stop" and off at first but then I realized I had turned off the standard content and had only enabled Rick and Morty content!
I'm not completely sure even now so yes it's a bit unintuitive....
The main color of the site is bright red, I would think that if something is bright red and the only other alternative to red is a greyed out pale color, the red one would be the "active" setting. I'm not trying to sound patronizing or anything, I just don't see how this is really a problem.
It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
I know it sounds silly and I would totally agree except I honestly got it backwards when first creating a character here.
Perhaps it's because the rest of the character builder highlights are in BLUE so red stood out in a weird way. Maybe they could just be a more standard GUI control like checkboxes instead of sliders.
You would think there would just be a yes/no drop down box, considering half of the items in the config are dropdowns.
It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
Wow. This shows how unintuitive the interface is. I've created 112 characters in dndbeyond over the years. Granted, all of them have been "standard" characters (no homebrew, no critical role, no eberron, etc.) so I never noticed that I misunderstood the enable/disable rules. But it looks like sliding RIGHT means "ENABLE". That really goes against usability guidelines if the instructions say "enable or disable" and there is a left/right slider. Enable/Disable suggests a relationship with the Left/Right slider.
Seriously, radio buttons would clear up any confusion.
Yes, confusing to me as well.